Topic: Builders
The builder 'strat' is probably the biggest exploit/design bug in IC at the moment. Its somewhat similar to what Starstrike did back in the betas, getting 100% research and making free buildings/units, just on a smaller scale and requiring more effort/coordination to pull off.
For those who don't know what this strategy is, in essence its using high research, low NW people to take planets off the bigger/fatter people in a family, building on them and passing them back up. It has a few variations such as the small research empire adding their own explorations into the 'build' in addition to the planets they take off the big empires. Or only doing the 'build' on own explorations and then passing the built up planets to bankers; especially in early e-phase. This method does leave planets with low defences for a period of time but gives enormous returns in terms of super cheap buildings and growth pace.
This current round in MW, its getting out of control with families hiding behind large number of NAPs and using builders one month(!!) into a two month round. It rewards activity and coordination way too much and massively increases the gap between families. Furthermore, I feel that this method alone is a large cause of the transition from Imperial Conflict to Imperial Infra and its only going to get worse.
Possible solutions I thought of or stole from others:
1) Make NW change instantaneous instead of at tick
2) Make passing of infra on planets impossible. i.e. Buildings get demolished no matter what NW range the target is in. Maybe make this so only for intra-fam and intra-alliance attacks
3) Make planet gain easier and/or retakes harder, so its more economically attractive to fight than to build. Maybe make portal building base time shorter, so its not so ridiculously hard to get portals up in enemy territory.
4) Make intra-fam attacks cost a huge amount of morale