> Metrex wrote:
> bad idea, sometimes you can win or lose wars based on the mental issue of consistent retakes, you can get quite demoralized if the enemy keeps sending retakes, therefore a more active family will benefit more from retaking.
if you make it a clickable option to send mass retakes, you kill a major mental factor in war that even inactive can do.
Retakes win wars.
dont make it easier to win wars.
I doesnt make it easier, everybody will get the same benefits.
Why are people so into the tedious repetitive tasks. This is the main reason why people quit imo, it gets boring and takes too much time to play.
I mean, browser based games should be quick and easy to play...login...do your tasks within a few minutes, get out and on with your life.
if a strategy of a player is to attack another fam, and then do an infra jump for example, then why is the "attacking" part so time consuming...doing the same thing over and over, then with building....same thing.
just think if PC strategy games were like this. You have a fleet of 100 units, and if you attack, you have to give orders for the attack for each unit, instead of group command for example. Or....attacking without command queue....buildings not having rally points etc etc. Making a player go through some tedious work to get his commands done is not the right way to go imo. More easy to play = better game.