Re: The Ultimate Official NAP Proposal
well, long as I get 6hr nap its all fine with me ![]()
Login is disabled. This forum is read-only.
Imperial Forum → Universal News → The Ultimate Official NAP Proposal
well, long as I get 6hr nap its all fine with me ![]()
I think the standard NAP is not 72h, its more likely a 48h NAP.
1 successful attack -> planet back + 1 compensation
1 unsuccessful attack -> 1 planet compensation
successful aggressive op -> 1 planet compensation
in the expolration phase you often have core clauses, whereby each fam is not allowed to explore into the other fam's core.
in 1on1 naps it is also quite common to find ally clauses which dictate that should your ally be attacked 2vs1 by the napped fam and his or her ally, you may void the nap with no cancellation time.
Also put in a sentence that if there is a loophole in the nap it can not be abused or nap will be void.
Thats when you decide to make naps when your drunk ![]()
you mean naps are made whilst sober?
- 48H cancellation nap
- Standard compensation rules
- Voiding possibility when allie gets banged 2 vs 1 - maybe 12- 24H notice
- While warring no more gain than 15-20% of total planets as off start of war - so when 15-20% taken nap gets made, without asking for more planets.
- 1 vs 1, No allie aid, at any form
no naps! except after war
naps are good!!! it makes peepz not needed to be ultra active during round, just at times:P
TNT and I came up with a very eloquent NAP about 5 years ago, that most ppl refer to the "Standard TNT" nap.. (He got credit cuz he posted it.. tho it was jointing developed b/w us).
Anyone still have a copy of that lying around somewhere? Might have to look on one of the IC archives to find it.
Also put in a sentence that if there is a loophole in the nap it can not be abused or nap will be void.
what loopholes would that be?
A pinhole perhaps?
TNT NAP version 2.3 between <family> and <family>
.
Attacks of any sort, including agent and wizard operations, of one family on the other are forbidden, except by prior arrangement (as for a planet trade).
Planets lost to any forbidden attack will have to be returned with an extra planet as compensation. Failed attack will have to be compensated by one planet per attack except for the first from a player.
Damaging agent and wizards ops will be compensated each with the cession of a planet to the damaged empire. It is the attacked/opped/spelled families responsibility to message the leader as well as the aggressor to ask for compensation within 48 hours, once 48 hours have passed and no message has been sent to the offensive family, compensation will not be required.
If compensation is not paid forth after 48 hours after the notification to leader and topp vice of the offensive action, the NAP is considered NULL AND VOID. In which case, after 48 hours is up and no compensation has been paid forth, a message to the Leader and 2 VLs to state that the nap has been voided will be required before any attacks will be allowed, unless the leaders of either family reach an aggreement before 48 hours is up to agree to any additional time limit to allow compensation to be paid forth.
If the notification of the offensive action is not sent the first 48 hours after the attack no compensation has to be payed and the NAP can not be voided.
This NAP has no cores.
This NAP may be revoked with 48 full weeks (RL hours) notice, with counting beginning at the start of the first tick after notice of revocation is given to the other family (in other words, if notice of revocation is given a few minutes into Week 1 of any year, then the count starts on the first moment of Week 2 and ends with the last moment of Week 49, and Week 50 is the first tick that the NAP is no longer in force). The NAP has to be canceled by msg the leader and the topp 2 vice in each involved family.
If allies are attacked by the opposing tri with an uneven number like 2-1, 3-1 or 3-2 odds ( this does not apply when 1 family attacks 2 or 2 attack 3) then the NAP can be canceled with immediate result during the next 24 hours after the war has started. This can only be done if more than 10 attacks by the allies helping out happened the last 24 hours. Normal cancelation time does not apply in this case. If one of the fams doing a 2-1 or 3-1 offer compensation they cant be voided upon. All planets taken have to be returned and 1 planet for each second failed attack has to be payed in addition.
(I prefer changing a couple of clauses but this a very good NAP agreement)
yeah, TNT and I hammered the 1.0 version out over the course of no less than 6 hrs of discussion.. this was at the time I was leading the #1 fam/alliance and he the #2..
It was widely accepted and utilized .. and amoung many of us, just assumed to be the "standard".. In fact, exceptions that are wanted for the NAP are ussually what is discussed.
No cores! Explore in each others cores and then kill each other later!
Imperial Forum → Universal News → The Ultimate Official NAP Proposal
Powered by PunBB, supported by Informer Technologies, Inc.