Topic: Networth

When jumping at the end of a round what unit gives you the most networth?

Re: Networth

Transport!

Re: Networth

Transports is correct.  They give you 6 networth per unit.

Re: Networth

exploration ships give you 10 nw per unit

<parrot> there is also the odd  possibility that tryme is an idiot
<KT> possibility?
<genesis> tryme is a bit of an idiot
<Torqez> bit?

Re: Networth

Epic eor explo jump ftw!

Your = possessive. As in, "your grammar sucks."
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Re: Networth

Sean people usually jump Fighters though they yield 3 NW per 1

Transports yield the most NW per unit however are very expensive.

"Heh heh heh heh heh heh!"

Metrex

Re: Networth

It more depends on your endurium totals in comparison to cash and iron.  If you have a much lower amount of endurium to use your cash and iron, you go fighters.   If you have excessive amounts of endurium to your iron/cash you go droids/soldiers

Re: Networth

and on your construction research bonus too if you have any

"Heh heh heh heh heh heh!"

Metrex

9 (edited by Tracy Jordan 24-Jun-2011 06:57:54)

Re: Networth

Nope, Construction bonus has no part in deciding that.

Re: Networth

Are you sure? X(

Re: Networth

It's most effective to jump fighters 'till you run out of iron and spend the rest on soldiers. Mind the build timing though.

I used to have a jumpcalculator for such things, but I lost it ages ago. In the end it proved to be useless anyway, as the said combination always came up as the best combination.

God: Behold ye angels, I have created the ass.. Throughout the ages to come men and women shall grab hold of these and shout my name...

Re: Networth

Arnor knows stuff about IC?

Re: Networth

unless you do a double eor jump

Elrohir
"Abstract art is the product of the untalented, sold by the unprincipled to the utterly bewildered.."