Topic: Hunger strike
Now only the bankers need food to operate efficiently. How about starving will result in a loss of x% of attack. Also, pax can be made to lose x% of magic bonus as well. ![]()
Login is disabled. This forum is read-only.
Imperial Forum → Ideas → Hunger strike
Now only the bankers need food to operate efficiently. How about starving will result in a loss of x% of attack. Also, pax can be made to lose x% of magic bonus as well. ![]()
more important?
its one of the most important resources in the game.
Population should be the most important. Followed by food. Can't have your pop starving while trying to work. Revolts result!
You should only be able to train as many units as you have population.
Buildings should use a predetermined number of your population as well (to run the machines, collect the taxes, tend the crops, etc..)
If this game was realistic you would all be working for me in cash factories with the food i want to give u...sometimes
i would a form a union and demand more pay ..and less work/production
ha!
Endurium is a lot more important then food. No endy: no growth.
No food = bad income, bad income = Hardly any Endo, Hardly any Endo Hardly any Fleet, Hardly any Fleet = losing wars, Losing wars = not growing, Not Growing = bad. Therefore Food is the source of success.
Slippery Slope.
But you still make income even if you're starving. Now if you don't have end, then you can't build anything but wizards and refinement stations. But you can't make refinement stations because you've got no end to build MFs to make iron...
Slippery Slope.
u need food also to make MFs, noobcake
Imperial Forum → Ideas → Hunger strike
Powered by PunBB, supported by Informer Technologies, Inc.