Topic: Some easy implementable ideas

First of all, I think PS and Stefan need to consider making the game more 'Web 2.0'.

1. Connect social networks such as Facebook, MySpace, Hyves (Dutch facebook variant), and many others to the game. Also have mods work on a Twitter account, writing about the latest happenings in galaxies.

2. Furthermore create achievements which each player can achieve and are posted to your "History" page.

Achievements could be:
- Control one whole system until the end of the round
- Take 10 planets from an empire with higher NW then you
- Receive everyone's vote for leader
- Achieve 300 successful enemy attacks
- Etc.

3. Adjust the damn forum, it is not that hard to find a secured forum that allows BBCode and img tags permission to certain players.

4. Update sidebar picture, race pictures, unit pictures, resource/cash icons, planet pictures, attack result pictures, research picture, advisors, etc.

5. Integrate a mapgen into the web browser (or replace the whole map page) where (vice)leaders and fleet admirals can draw tactics and next exploration/attacking moves. Allow coloring different systems (orange/purple/white) which is visible for the whole family. (see link for example: http://i51.tinypic.com/2802zwo.jpg)

6. Create a 'general' fambank where (vice)leaders can withdraw cash/resources to. -If you think this will be abused, it's the leader's responsibility to select vice leaders carefully and it is up to the players to submit cash/resources to the bank.

7. Use web 2.0 technology to simplify gameplay (there are too many possibilities to write them all down).

8. Use widgets where the player can build/setup their own layout/page of the game.

9. Add a widget notebook that overlays each page where the player can add important notes/messages

Re: Some easy implementable ideas

Sure they're easy enough to implement, but first we'd require active programmers and graphic designers. Stefan hasn't been active in a long time and though PS is doing a great job with what little time he has outside real life, we'll need someone to put in the hard time in order for things to work out.

Your = possessive. As in, "your grammar sucks."
You're = you are. As in, "you're an idiot for not knowing the difference."

Re: Some easy implementable ideas

You volunteering to help Joor?

<@Nick> it always scares me when KT gets all dominatrixy
* I_like_pie is now known as pie|bbl
<@KT|afk> Look at him run!
<@Nick> if you tell him to slap you and call you mommy
<@Nick> i'm leaving and never coming back

Re: Some easy implementable ideas

[spam]

<KT|Away> I am the Trump of IC

Re: Some easy implementable ideas

woah like acheivements in WoW big_smile

sounds cool.

"Heh heh heh heh heh heh!"

Metrex

6 (edited by HoaD 02-Mar-2011 22:28:59)

Re: Some easy implementable ideas

Hey, maybe an idea.... release IC 2 finally?   or was it 3 already?

btw I dislike the social networks, the galaxy updates through twitter is a good one tho.
It is that I have a 40 hour job now tongue

[HoaD][Toadies] luv zeh mushr|o_0|ms! big_smile
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Re: Some easy implementable ideas

Actually Hoad, if you go to the ic homepage, and look to the right, directly above the "Last Login" line, you will see that we are infact in ic3

<KT|Away> I am the Trump of IC

Re: Some easy implementable ideas

lol... nice big_smile

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Re: Some easy implementable ideas

version 3

And that was a sneaky update that stefan put there.

Not many people know this, but I own the first radio in Springfield. Not much on the air then, just Edison reciting the alphabet over and over. "A" he'd say; then "B." "C" would usually follow...

Re: Some easy implementable ideas

I like the ideas joor, very easy a simple big_smile

.>   )\;`a__
(  _ _)/ /-." /~~ 
(rawr)
`( )_ )/
  <_  <_

11

Re: Some easy implementable ideas

5. Integrate a mapgen into the web browser (or replace the whole map page) where (vice)leaders and fleet admirals can draw tactics and next exploration/attacking moves. Allow coloring different systems (orange/purple/white) which is visible for the whole family. (see link for example: http://i51.tinypic.com/2802zwo.jpg)


^ this is a great great idea

Re: Some easy implementable ideas

I think the acheivement idea is very cool but also very bad... As we saw in WoW, people were out to get achievements... Once they had their achievement, they left the group and you had to find a new tank... This same thing will probably happen - someone will get the achievement they want and delete to get another one somewhere else

Re: Some easy implementable ideas

well thats a simple fix wink  acheivements are only awarded at EOR so that you have to be in that family when the round ends tongue