AA - your story is interesting. There's two points.
1) At the time, we were told the NAP was void because we de-allied our two allies in the build-up to the war. You told us then that the alliance NAP was voided.
2) You told me on Saturday that one of our allies attacked Anzac and thus voided the NAP. Yet as you should be aware we had un-allied them.
In any case, myself and mung had agreed a time the war would start about two weeks prior when we had both been blocked for IA. The whole galaxy complained that our two alliances had shredded the rest of the galaxy - almost looking like a 6-family alliance, working in tandem to smash up all the other families. The date and time were set and the war would have been more fun had it been abided by.
The market bug is interesting. We gained approx 1.5bn gc through it. However this was set against 6-7bn gc in savings we had anyway. The point is we notified the Mods and bought out the market to prevent others abusing it by pumping in 100s of millions in our own gc. However TBO probably failed to tell you that.
The fact that your tri-alliance (59 players) all jumped fleet, wizards, agents and opped and attacked us for hours unopposed meant that over 5bn gc of legitimate resources (cash and resources) and (iirc) 700 planets were lost to my family (12 players) for the war effort. Despite this set-back (and then Sachr and Valleyman being idiots, both jumping in fleet and then Sachr telling us he had no shares and Valleyman sitting on his massive fighter fleet for over 24h and not making an attack to "not lose FR"), we still fought you for a week real time. The war being swung ultimately by mung being unblocked and 1bn gc or so being made available to his family. This fleet jump then caused my family to make a decision - stick out the round or go to MW.
Had the war started at the alloted time then we had legitimate resources to outjump your tri by around 100m NW. But you knew that. Hence why you would rather defend a sneak attack rather than admit that my family was a stunningly good one and that the game would have been much more fun to have had a proper war. Ultimately the 'win-at-all-cost' mentality sucked the fun from IC. And led us to the game IC now is.
As history would have it we went pretty much totally to MW. Most of us ending up in one of the two families that won the subsequent MW round and Eraser (iirc) ending up with the Munchers who came close but no cigar that round.