Topic: The Eras of Imperial Conflict
I have read about the "Vote: Favorite All Time IC Family" or rather the uproar about it and all the missing families in there. Well, as sure as I am that there were never more distinct and fun to play in families than the Thugs and Harks *evil grin*, I have to admit that probably 90% of the players of today haven't even heard those ancient names because ancient and long gone they are.
So, this is the history forum of IC and what's urgently needed are some proficient historians to catalogue and define the different eras of IC. Not only is this a fun thing to discuss, it will also help to distinguish the changes of IC over time, may it be in the program code, the rules but even more in the development of new strats that changed everything and helped families to build huge and powerful empires.
If this finds interest and good input, perhaps even a mod who might file the results away into a separate sticky thread or even link "History of IC", this would also serve as a good approach the solve the problem how to define and find what's the best family/player or whatever because it can be done for each era.
The first eras are easy:
1) IC Alpha Era: a myths?
Time: around 2000???
The pre-historic time of IC, almost completly forgotten and with no written accounts some even say it's only a myth.
---
2) The IC Beta Era: the Golden Age
Time: 2000-2002??? - beta 1, beta 2, beta 3, beta 4
Also the accounts and stories of this era were buried in a catastrohic event, refered to as "server crash", lots of tales and myths found their way into the present time. Some player and family names are still whispered in awe, admiration or strict abhorrence:
* Starstrike
* the Confed War: a great ideologic dispute about how to play, fought out by all means in the forum as well as on the battle field
* the first families evolved with a defined identy: the Potatoes, the Tortuga Nebula Thugs, the Harkonnens who even had a theme they joyfully trumpeted whenever they crushed an enemy:
We are fierce
We are mean
We are bloodthirsty
We are HARKONNENS
(There is quite a lot more to write about the beta era alone but I am running out of time. The most difficult thing will be to separate the time after the betas into eras... I am curious to read what approaches will be made.)