Re: IC needs a change...and fast!
removing market cap allows the potential for 1 superactive player to dominate the galaxy and make it not-so-fun for others. i dont like the idea.
i like bender's thoughts about changing only prices to keep old players, but yet have gameplay basically stay the same so new players can learn easier. it is already quite complex a game itself for ordinary humans to learn.
imagine a round where iron and gc prices are switched. the ideal lineup will instead be something like 1 revalons and 5 MF "bankers" and this will certainly be interesting especially for fam bank and market, seeing iron numbers soar digits past gc numbers. radical, yet imposes no drastic system changes.