Topic: Hexed
Greetings,
I have returned to the game from a long absence and noted that all mapping tools have been defunct. This is mostly due to the great amount of features that have been added to our standard map. None the less I hit the tool shed to build my own map utility because I am odd that way.
Any who the idea hit me about using hexes for universe layouts as opposed to the current grid. The benefit of a hex grid is that each system has 6 neighbors instead of 4. Not only does this tighten up the universe by making travel times to non-parallel systems quicker, but it is also more realistic and imho... a bit nicer to look at.
So what am I crowing about? Using the current StarBurst Map, I recreated it in hex style here...
https://beowolfe.itch.io/imperial-confl … ZKcRYoQfCc
Enjoy!