Re: no more unreal maps
this idea is just to make the game look more serious and not an amateur projekt, so dont blame me too muzh ![]()
my idea is to make round maps. Everything in the universe is round, any objekt in it komes from a round weed, the universe itself is a huge ezpanding sphere.
If you take the earth surfaze and want to put it on 2d, what you have are 2 adhiazent zirkles (not ezaktly zirkles, but round).
And yes these new round maps would still warp