Re: mod team

can we actually get some mods that are around, not lazy and willing to work?

atm u sit in #mod for 8 hours just waiting for a race change in the daytime(euro)

stop modding people that just want the status and the tag, its a bit pathetic.

Re: mod team

hail marry, this boy speaks from his heart! and u can realy feel, this is real..this is something this young troubled child realy means!

i agree to it big_smile

Airwing

Re: mod team

don't blame the mods who do more work than non-mods have insight into

blame a broken system that requires communication over irc with mods across various timezones

we are working to fix this with an improved system for requesting help.  hopefully will have something soon

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4 (edited by Lee 15-Feb-2013 20:36:32)

Re: mod team

No you need a more dedicated mod team.

Period.

Sorry you cant tell me who i can blame and who not to blame, iam a free birdy and il post my thoughts as i wish.

The euro mods in particular are not very good mods, not helpful. barely put any time in. except chatting shit in #mod, then when u want something it doesnt get done.

thats even if there on, they barely are.

Re: mod team

Of course you are free to say what you want.  What I mean though is that people blaming them for "inactivity" have absolutely no idea what they are talking about.

Let me give you some perspective:


1) the staff has their own irc channel that is not #mod.  we use this to discuss problems, ideas, emergencies etc.  nobody but the staff has insight into what activity goes on there.  so judging mods' activity by what goes on in #mod is not accurate

2) the mods are constantly dealing with things behind the scenes.  they don't publicly discuss this nor do they expect praise for it

3) things like race changes were added by the mods themselves to support players.  they did not have to do this.

4) the current system is broken.  it's ridiculous that IRC is the official player-to-mod communication mechanism.  i've brought this up many times before

5) we are short on resources and the mods can only do so much.  adding more people to the team isn't going to solve the problem.  rather, we need to make their jobs easier.  see #4


In short, you have no idea what the mods do.  You are aware of their public interactions but in the end you have no grounds to say they "barely put any time in".  You simply do not have the facts to warrant a statement like that.

So yes, you can say what you want.  But that doesn't mean it is accurate.

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Re: mod team

theres only 1 Euro mod.

the rest are of other time zones

fiz it and u fix ur problem.

my problem isnt with the mod team, its with the lack of it.

Re: mod team

That's the thing, there is this sense of dependency on regional mods.  That stems from the dependency on IRC.  Adding more Euro mods won't make things better, it will just be a band-aid over the root issue.  So no, fixing that won't fix the problem.

Just the same, "you need a more dedicated mod team" is nonsense.  You are in no place to accurately judge any staff member's level of dedication.  That is a call the current staff is responsible to make.

I appreciate your input, as we appreciate all input.  However, trashing the mods and talking about solutions like you know how things work when you don't isn't particularly helpful.  Still, your frustration is noted.

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Re: mod team

iam not trashing anybody. you have 1 euro mod, the player base is made up of a lot of euros, you're 1 euro mod works full time.

so there is no mod to cater for ppls needs during our daytime. except for weekends.

Re: mod team

"can we actually get some mods that are around, not lazy and willing to work?"
"stop modding people that just want the status and the tag, its a bit pathetic"
"The euro mods in particular are not very good mods, not helpful. barely put any time in"

You are saying they are lazy and not willing to work, they just want the status and the tag and it is pathetic, and they aren't very good or helpful and barely put any time in.

I don't understand how that isn't trashing.

This is besides the point though.  Mods only being able to be there for the players through IRC is the main issue.  Currently if a mod can't actively chat on IRC it means they can't actively help a player.  That is the root problem.

If we can figure out alternate means of communication the situation will improve.  Mods across all timezones will have more time to help outside of when they can be on their comp to come into IRC.  This mean everybody's spread will improve.  The players will spend less time waiting for issues to be resolved.

If we give the current mods proper tools to do their job, the situation will improve.  That is where we should focus.

If you want to blame anybody, blame the devs (including me) for taking so long to get this done.

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Re: mod team

really? i had you and aw hassling me all afternoon for 1 race change, as i said for that 1 day in particular "valentines day" i was very busy, i do work but get on as often as possible at work, but i also have a g/f and a social life, so i apologize for wanting to spend my v day with my other half rather than changing races for you 2.

Watch out Banana, its pedo bear !!!!!! =O

[18:19] <Nick> i would be the best homosexual ever

Re: mod team

it's good that you aplogize. Just dont let it happen again

Re: mod team

haha

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13

Re: mod team

a mod with gf ?? NO WAY!! yikes

did you read the konditions in tiny letters when you signed the kontrakt?

Re: mod team

Render wrote:

a mod with gf ?? NO WAY!! yikes

Theres also a mini InSaNe on the way, be afraid Brenda be very afraid!!

Watch out Banana, its pedo bear !!!!!! =O

[18:19] <Nick> i would be the best homosexual ever

Re: mod team

yikes


Was that the flaming streak that went over Russia today?

Modestus Experitus

Arby: A very strict mod, reminds me of a fat redneck who drives a truck around all day with a beer in one hand. I hated this guy at the start, however, I played a round in PW with him where he went as an anonymous player. Our fam got smashed up and everyone pretty much left. Arby stayed around and helped out the remaining family. At the end of the round he revealed himself.... My views on him have changed since. Your a good guy.....

16

Re: mod team

lol I have my mini-brenda here with me learning the ropes

he kan type "bitzh!" already, by smashing all the keys with 2 hands!

(why do u think my keyboard is dying? sad )

17 (edited by Lee 16-Feb-2013 00:32:38)

Re: mod team

my point stands

no one said u cant have a social life insane. i think i pm'd u three times on separate occasions not just about race change the other day it was a market exploit i wanted to talk to someone about, infact it was 2. i ended up speaking to poley but he had to get off as obviously it was his bed time.
You don't reply fair enough you are busy, but the fact we have only 1 euro mod and the rest American/different time zones is a joke.

the "mod team" doesn't cater for everyone's needs, simple as that. So u can all jump on my back all u want i don't give a monkeys.

the team is as corrupt as ever, with its little circle of fan boys, like hawks someone speaks out and the claws come out, get some nail clippers.

parrot was a fine example of a decent mod, always endeavored to get shit done for people. No matter who they was or if he liked/disliked them. Something that cant be said atm Can it.

like i said my point stands. you need an active euro mod, and im not saying this because i want to get modded if anything its the total opposite, i just think more can be done on improving the customer service level the euros receive which isn't a lot as it stands

18

Re: mod team

Lee the point is they tried to bring more euromods, they've been trying it for some months when Kollop was about to leave, even before.  I was asked to but kouldnt azzept bkause I'm not aktive enuf and not irz aktive at all, they asked other people also  ( and finally they had to konform with Insane tongue)  <---  <3

Maybe the problem is in the charakter or personal situation of europeans not able to take a responsability (like we see in our politiks). What about the dutchies?? we have tons swarming around, by perzentage we should have 2 or 3 dutchie mods.  No man europe is in krisis, and it gets reflekted in this silly game too wink

Re: mod team

There are 3 euro mods, FD, InSaNe and Genesis, altho he has no idea what time zone he is in. yikes

As pie said we have already acknowledged this problem and things are in the works to fix this.

~~Lemming of leather and lollipops~~

Right, so what are we waiting for?  Can we get this going?  Any other feedback?

Re: mod team

"my point stands"

no, it doesnt.  your point is flawed.  re-read my post, no amount of additions to the mod team is going to solve this problem.  regional dependencies is a broken system

"the team is as corrupt as ever, with its little circle of fan boys, like hawks someone speaks out and the claws come out, get some nail clippers"

i'm not gonna beat this to death but i will say again to be clear:  you have limited insight into our process so anything you think you know is an assumption.  they are catering to the needs of the players as best they can with the tools they have.  unfortunately, the tools they have are insufficient.

what you are describing is a symptom that we have a problem, and we do.  nobody is denying this.  however, your interpretation of the problem is a misinterpretation, one if which you're using to trash the people who are helping keeping this game alive. 

we have no problem with people speaking out about problems.  what i personally do have a problem with though, is people putting down the people who i personally observe put in so much work into a volunteer and thankless job.  i'm not going to stand for people attacking them over something that is out of their control

you're turning your observations into assumptions about something you have no insight into.

i've already explained here what the actual problem is and what the solution is.  there's nothing left to be said

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21 (edited by Lee 17-Feb-2013 18:49:42)

Re: mod team

oh snap

iv needed a mod all day, 12 hours infact...still noone to help me....

yes u have a point about communication, but still the mods arnt active it doesnt matter if u use irc or smth else the end result is going to be the same, period.

and dont you dare say the mods keep this game alive thats biasd, the players keep this game alive, without the players u wouldnt have a mod team.

Re: mod team

"still the mods arnt active"

you cannot accurately judge this.  the most you can see is if the mods are not responding in #mod or if they aren't responding in PM.  that is not an accurate measure of mod activity

you can say "period" all you want.  unless you are on the team you don't have enough knowledge to properly assess the effectiveness of a proposed solution

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Re: mod team

i'll dare say what i want.  you asked for the same freedom did you not?

and yes the game is nothing without the players.  however the players have no responsibility to keep the game running.  they can gome and go as they please and that's fine.

the mods however take it upon themselves to manage the game on their free time.  often they give up the chance to play because they do not have enough time to do both.

do they keep the game alive?  absolutely.  the players can't play if the game doesn't run properly.  and that's what the mods are doing, keeping it running properly

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Re: mod team

im telling you i have sat in #mod for 12 hours, PMd several mods, no reply.

you call that active?

what do u want me to do call there cell phones?

this is the same everytime i or someone else from the euro zone needs a mod.

its not about what tool u use to communicate, there is never anyone to communicate wiith.

Re: mod team

what you are describing is a problem that currently exists.  and you are right about the problem, even if you're wrong about the reasons behind it

what i am describing is a way to fix it.  the situation will improve when the mods have more tools to enable their own activity

if the processes involved to do the necessary work are not as inefficient, more work will be done.  what i'm saying is that we as devs can enable the mods to be more effective by providing them more ways to communicate.  this will have a positive impact on each mod's activity

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