Topic: Asteroids and new units??
I got hooked to a game called [name] and it kept me very busy and entertained. I actually like how this game worked. I think IC can survive with new features, but want to see what u guys think.
ASTEROIDS: There are empty spaces all over galaxy. Maybe we add Asteroids but we cant explo and colonize them. But instead we send harvest ships there to collect resources like irons, enduriums, and octarines. No food or gc to harvest from there. [name], [name], and other similar games to those has wilderness for anyone to maraud without needing to sit out the fleets and do nothing.
MISSIONS/QUESTS: I saw this from [name] and [name]. They have missions which is very cool and keep players motivated and learn how to raid properly. Let's see, there are 20 fleets on the map. You have to send your fleet to take it out one by one. First enemy fleet is small army, then next one, little bigger, then next, bigger....it probably help players staying busy. I'm not sure how this might work in IC. They can get rewards for doing them.
ITEMS: After doing missions or maybe harvesting, they have drop rate. Let's say, you have rare item that give you 1-5% morale boost, or give you 1 additional op for 48 hours, or add 1 op to the queue, or pack of resources (10k irons) and many other ideas of items.
I am not going to shove these ideas and ruin IC. But why not say it here. I think it's fun.
BUt if you don't like this idea, you can insult all you want. :-P
But in abundance of counselors there is a victory."