201

(161 replies, posted in Universal News)

[PW9]~KT~ wrote:

Ok so your set up for PW has me baffled.

Last round in PW
Map size: 60x60
Systems:  688
Families: 15
Family size: 8
Max allies: 0
Length: 1.5months
Attacks and ops: 2 days delay
Market: No delay
Resources: 10x
DS: 2

What you have asked for
[60 x 60]
[550 systems]
lenght 6 weeks
[12 fams of 6]
size we akkomodate for 125 ppp (planets per player)
1 ally
initial ressies *10
initial ezplos 5
DSs allowed to buy 1 (appart from the initial at HS)
naps unlimited.

PW is already set on 5 eships

12 fams of 5*


Although I think Render wanted 3 fams for randoms and those that didn't get on any of the teams of leaders?

So 15 fams of 5 = 75 players total
125 * 75 = 9375 planets total
9375 / 550 = 17 planet/system (should be doable right?)

And what's this about a bug with alliances?

202

(161 replies, posted in Universal News)

Yes allies!

203

(161 replies, posted in Universal News)

Render wrote:

lenght 6 weeks
size we akkomodate for 125 ppp (planets per player)
1 ally
initial ressies *10
initial ezplos 5
DSs allowed to buy 1 (appart from the initial at HS)
naps unlimited.



LIKE!

204

(17 replies, posted in Bugs)

K, just asking because I've been posting similar threads for years; people would always agree with me, but nothing would happen in the end. tongue

205

(17 replies, posted in Bugs)

So is anything going to happen with this?

206

(161 replies, posted in Universal News)

oh please after tri >_<

207

(109 replies, posted in Universal News)

http://imperialconflict.com/forum/viewt … ?id=184037


You're with CS

208

(7 replies, posted in Bugs)

He means mIRC

209

(109 replies, posted in Universal News)

Dude, you have a nice fam, stop moaning! My first picks got take away from me as well, and I was 3rd in the picking order! tongue

210

(109 replies, posted in Universal News)

Render wrote:
RisingDown wrote:

Render, during summer GMT is -2 your time.

yes but I korrekted to summer time some days ago, so I'm -1 again (like always)

Thats done to get more hours of sun daylight, what I konsider absurd to do in London, bkause there is no daylight even in summer tongue

You corrected summer time? Do you mean you set your clock an hour forward? Because that is what causes you to go from GMT +1 to GMT +2 (just as us in the Netherlands). GMT does not get forwarded by 1 hour, your local time does.

Or do you mean you did not set your time an hour forward?

211

(109 replies, posted in Universal News)

Render, during summer GMT is -2 your time.

212

(109 replies, posted in Universal News)

Game clock is correct in accordance to GMT, Lee.

GMT does not change with daylight savings and whatnot, remains the same all year through. You are referring to BST.

213

(109 replies, posted in Universal News)

Render wrote:

Friday at 16h gmt is ok for everyone?


No, exam that evening, I'd prefer saturday.

214

(153 replies, posted in Universal News)

Woot! big_smile

215

(17 replies, posted in Bugs)

RisingDown wrote:

Ideally, that'd be the solution (which I have suggested in the past), although I imagine that would be a more difficult fix to perform.

Changing the time on the top bar to London time could be a quick fix in the meantime.

216

(17 replies, posted in Bugs)

My point still stands though! Either change the clock on the top bar to BST (perhaps add London to simplify for people), or change the entire game to GMT smile

217

(17 replies, posted in Bugs)

Did we? I do not remember tongue

BST might be the correct term. I just meant whatever time zone London is! (London, being a well-known city, making it easier for people to imagine what kind of time zone it would be than the abreviation "BST")

218

(153 replies, posted in Universal News)

Geese wrote:

Gotta show some luv for my boy RD big_smile


<3

219

(17 replies, posted in Bugs)

Wendy, we refer to GMT+1 as Amsterdam/Paris/Stockholm time too, at times, therefore, BST = London time smile

GMT has little to do with Greenwich, other than the name! They key letter here being the M.

220

(35 replies, posted in General)

in!

221

(17 replies, posted in Bugs)

Ideally, that'd be the solution (which I have suggested in the past), although I imagine that would be a more difficult fix to perform.

Changing the time on the top bar to London time could be a quick fix in the meantime.

222

(153 replies, posted in Universal News)

Yay Geese big_smile

223

(17 replies, posted in Bugs)

The problem is rather that GMT does not change according to time of the year, there is no summer or winter time for GMT!

224

(17 replies, posted in Bugs)

Yeah, the top bar display GMT correctly, however, the game does not run by GMT tongue

Therefore the top bar should be changed to London time (GMT during winter, GMT + 1 during summer)

225

(153 replies, posted in Universal News)

It is the cool thing to do smile