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[PW9]~KT~ wrote:Ok so your set up for PW has me baffled.
Last round in PW
Map size: 60x60
Systems: 688
Families: 15
Family size: 8
Max allies: 0
Length: 1.5months
Attacks and ops: 2 days delay
Market: No delay
Resources: 10x
DS: 2
What you have asked for
[60 x 60]
[550 systems]
lenght 6 weeks
[12 fams of 6]
size we akkomodate for 125 ppp (planets per player)
1 ally
initial ressies *10
initial ezplos 5
DSs allowed to buy 1 (appart from the initial at HS)
naps unlimited.
PW is already set on 5 eships
12 fams of 5*
Although I think Render wanted 3 fams for randoms and those that didn't get on any of the teams of leaders?
So 15 fams of 5 = 75 players total
125 * 75 = 9375 planets total
9375 / 550 = 17 planet/system (should be doable right?)
And what's this about a bug with alliances?
Render wrote:lenght 6 weeks
size we akkomodate for 125 ppp (planets per player)
1 ally
initial ressies *10
initial ezplos 5
DSs allowed to buy 1 (appart from the initial at HS)
naps unlimited.
LIKE!
K, just asking because I've been posting similar threads for years; people would always agree with me, but nothing would happen in the end. 
So is anything going to happen with this?
Dude, you have a nice fam, stop moaning! My first picks got take away from me as well, and I was 3rd in the picking order! 
Render wrote:RisingDown wrote:Render, during summer GMT is -2 your time.
yes but I korrekted to summer time some days ago, so I'm -1 again (like always)
Thats done to get more hours of sun daylight, what I konsider absurd to do in London, bkause there is no daylight even in summer 
You corrected summer time? Do you mean you set your clock an hour forward? Because that is what causes you to go from GMT +1 to GMT +2 (just as us in the Netherlands). GMT does not get forwarded by 1 hour, your local time does.
Or do you mean you did not set your time an hour forward?
Render, during summer GMT is -2 your time.
Game clock is correct in accordance to GMT, Lee.
GMT does not change with daylight savings and whatnot, remains the same all year through. You are referring to BST.
Render wrote:Friday at 16h gmt is ok for everyone?
No, exam that evening, I'd prefer saturday.
Woot! 
RisingDown wrote:Ideally, that'd be the solution (which I have suggested in the past), although I imagine that would be a more difficult fix to perform.
Changing the time on the top bar to London time could be a quick fix in the meantime.
My point still stands though! Either change the clock on the top bar to BST (perhaps add London to simplify for people), or change the entire game to GMT 
Did we? I do not remember 
BST might be the correct term. I just meant whatever time zone London is! (London, being a well-known city, making it easier for people to imagine what kind of time zone it would be than the abreviation "BST")
Geese wrote:Gotta show some luv for my boy RD 
<3
Wendy, we refer to GMT+1 as Amsterdam/Paris/Stockholm time too, at times, therefore, BST = London time 
GMT has little to do with Greenwich, other than the name! They key letter here being the M.
Ideally, that'd be the solution (which I have suggested in the past), although I imagine that would be a more difficult fix to perform.
Changing the time on the top bar to London time could be a quick fix in the meantime.
Yay Geese 
The problem is rather that GMT does not change according to time of the year, there is no summer or winter time for GMT!
Yeah, the top bar display GMT correctly, however, the game does not run by GMT 
Therefore the top bar should be changed to London time (GMT during winter, GMT + 1 during summer)
It is the cool thing to do 
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