I don't like the idea of a family bank because it only benefits one style of playing. Smaller families usually play in teams. How could this be tweaked to be play-style neutral?
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Imperial Forum → Posts by Ps
I don't like the idea of a family bank because it only benefits one style of playing. Smaller families usually play in teams. How could this be tweaked to be play-style neutral?
That message explains that because the player is in your family things like the 35% player rule and protection mode don't prevent you from attacking.
Messages were added to explain why the game does or does not let you send fleets.
All Sentinel tags have been removed to prevent families from having multiple sentinels.
Leaders may remark one player in their family with the Sentinel tag.
Thanks for posting Oxygen. This has been fixed.
Everything is accounted for. Please don't send the auditors.
Attacks start at 17:00 server time. Someone else will get the day for ya.
Render, the large numbers in SD had nothing to do with the lag
That much I know for sure.
Truth is we can't be too sure what is causing the lag, because Stefan has more than one website on this server! Why stop at websites; who knows what else is running on here?
Odd, it doesn't end the message when I write it. What browser are you using?
I protest! This is not spam
That message appears when you make a lot of requests in a very short period of time. Repeatedly mashing F5 will produce that. Only you will see that message.
If you put a bid on the market for more than 2^32 you will lose some.
You were able to buy more than 2^32 food because you used less than 2^32 gc to buy it. The storage for resources and cash in your top status bar has a much higher limit of 9223372036854775807. The storage in your recent reports has the same 2^32 limit. It won't report more than that.
I'll take at look at the DB today. It does not surprise me that your news stops at 2**32. If the news stops at that then aid will definately get cut off there. The amount of GC you can dump into science is probably limited there.
Torqez: "Perhaps the range was too big, or there was too high of a chance that the outer edges of the range could be reached"
Warsie: "To say nothing of the rapid and large swings in price which make the current market function like a broken ATM"
twosidedeath: "the market needs to be slowed down and less critical changes. "
Noir: "In my opinion the randomness is too high, the range of prices and the fact that it can go from top to bottom in no time!"
Render: "I would even say a range of 5-10% of the old price"
Poley: "Either the min/max values change to not allow great disparity (maxing out @ 20-25, food @ .25, mins whatever.) Fix the price to some what how Render has said 2 posts up. Or adjust it a % wise like Noir has posted."
It looks like quite a few of you think the market swings from highs to lows too quickly.
Right now the market has small chance of picking new prices every tick. An alternative to this is to have the market change every tick, but the change would be limited to within a small range of the current prices (-5gc to 5gc). What do you think of that?
Hurray someone to work with!
I don't understand the poll question.
If you come onto the IRC channel #mod you may be able to bug someone to get your account unfrozen.
Thank you!
Thanks for making a thread KT!
It updates when the mods begin to reset the galaxy
Imperial Forum → Posts by Ps
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