guh... I think all the good old ones are gone ![]()
The quick idea is to first wait till you have approx 40-50 planets that are all pretty much full of population (70+ planets total?). Then build 20-30 lqs on all of them (thats right, overbuild em). Note: It takes 16 ticks for pop to double so basically, one population fills up about halfway on a planet, demolish a few cfs (do the math in your head, if a planet has 10k pop, you wanna build bout 30 lqs so it takes about 24-28 hours for the population to fill up and you wanna build these buildings once the planet has approximately 6k population so they are already built once your population reaches 10k). Never let the population stop flowing.
After you overbuild the first 20-30 lqs on each planet, and the pop is filling, you should demolish a few cfs [40-50] (dont demolish all at once) and build lqs. Then once that is filling, demolish 70-80 cfs and replace them with lqs. And so on until you replace all the cfs on the planets with lqs)
As you explore new planets, you can keep building cfs for a bit longer. Once you have about 70+ planets on which you have started replacing cfs with lqs, stop building cfs and start building tos on new planets. Soon after this, you should be able to make the final push and replace all your cfs with lqs (make sure you dont build lqs on freshly explored planets early in the round when 1000-2000 infra still makes a difference. TOs will pay more as each planet with tos will affect your ratio and give you more cash at this point).
Once your To planets are about to fill up with pop, OB them slowly with lqs (same way, 10-11 ticks before they fill up [depending on your research], build just enough LQs so the POP keeps flowing). Dont OB too much (70-80% MAXIMUM!!).
Basically, its all a matter of taste... Its kinda boring and requires a while to get a hang of it (and some experience) but thats bout how you should do it...