Re: Illegal Alliances

i alway call ppl to hit Nolio do i get Ia block for solicit a rape on nolio

Re: Illegal Alliances

> AweXomE B(.)(.)BS wrote:

> Planet trades that are not between family or allied members are not allowed. The exception to this would be for planet compensation for NAP agreements or attacks that violated NAP agreements. In NAP situations, the receiving family cannot request specific coordinates. A first offense will be punished with a 5 day temporary block, followed by a permanent account block for further offenses.

I wonder how many times mods or other certain players in large fams request specific coords for NAP compensation, and are(n't) called out on it, and are(n't) punished with a temp block for it? wink



Answer: alot!

loyalty, respect and honor is what makes this game so great
dpenguins, Royal Toilette, Aaron SK, Evil, Lilith, Aleph ATE

28 (edited by Skyroshroud 14-Apr-2010 15:24:08)

Re: Illegal Alliances

LOL this is such a joke.... use your msn guys, and [moo] you mods... btw block me if you want you dickless wonders... your killing the game, and i don't play this one anymore so i could give a [moo moo moo].
this thread will be dead before i ever come back to check up on you losers again.

Re: Illegal Alliances

3223 has an IA with 3234 ban them all!

C4|DM
DarkMason
I just told my pilot: "Land it in tha BACK YARD!"
Skee-Skee-SPLAT!!!

30 (edited by Masterfreak 18-Mar-2010 20:09:31)

Re: Illegal Alliances

How about banning Nap planet compansations. This is really a killer of the game, unless your a regular in a top fam, and dont like spending time fighting in a war game.  Now we can say BOOH, Give me 300 planets, so you dont have to die! ... And then many fams gives in, and woops, hours of actual fighting and tactics to gain them the propper way is gone. The big fams would have to use longer time on each fam they rape, to get to the same amount of planets. And if they rape them to the ground, that just shows the real face of intentions within some players. This will then later on develop strats agains those known players doing that, so the game is on again.

Results: Longer wars again, fams get exposed for attacks by other fams when they must use longer time to get planets. Smaller fams has bigger chance to survive, and get back in the game again. Less players delete, and quits the game. But thats just my opinion.

Naps should also be agreed on to only be void if confirmed in relations page.

waste, the legacy of mankind.

Re: Illegal Alliances

/signed

C4|DM
DarkMason
I just told my pilot: "Land it in tha BACK YARD!"
Skee-Skee-SPLAT!!!

Re: Illegal Alliances

Hhmmm nice post couger lol... just read this now, useful to know.

Re: Illegal Alliances

cougar can bite a big one... even though he is right the newer players are killing, the game... hmmmm.

To the universe, i am morgothians, to my people, i am lord.

Re: Illegal Alliances

from a recent event i have seen:
someone made a statement, to someone from another family (NON-allied to them) that if you take planets in our core from a certain family we wont try and take them from you, and that they're morale is low because of the effects of they're attacks against a smaller family (which is not an OPP but an observation) why is that an IA.
i am trying to get a better understanding of what is an IA, and how the current rules allow the farmers  the main-steak of this (multi's, extortionist, MOD's that play the game, and those that have mods in they're pockets) have all the rights, and the future of the game (new blood) none... how do you feel that that is going to make the game better... it isn't even logical to read it... much less logical to think it will help.

don't touch me i am contagious........;p

Re: Illegal Alliances

Wowie this took a long time and could of saved many players from quitting guys. Impressed that you finally took on the problem that plagued this game. Still got much farther cause of the old thinking within IC, so keep on trucking with rules

Retired forever.

Quote:
Attacking is time, banking saves the day.

Re: Illegal Alliances

So when Portgas sends messages that he is attacking another family in our core and we shouldnt clear him out because he is just after the other family....that constitutes an illegal alliance?

Re: Illegal Alliances

i gueeeesss so not really though depending on what happend when you attack him i guess... does he try kill  you or ?

"Heh heh heh heh heh heh!"

Metrex

Re: Illegal Alliances

Nope, Doom because all that is saying is that you are not the target.  Now if you were passing him into systems intentionally for him to hit another family that could be construed differently

Re: Illegal Alliances

I have only played one round of this game

and apparently I violated the rules

I feel special

this should be part of gameplay btw.   You're saying that all action to which we're not directly involved must remain a mystery to us.

The core joke of Hitchhiker's Guide to the Galaxy is that of course no civilization would develop personal computers with instant remote database recovery, and then waste this technology to find good drinks.
Steve Jobs has ruined this joke.

Re: Illegal Alliances

Lol, I regularly give heads up to naps when there is an intruder in shared systems. Is this IA?
I dont think so, as they could get that info themselves by running a systems ck. Info available to them, but I tell them first, or also?

Passing info they already have, or could have, IA?

75% of all players in IC have hemorroids,

the other 25% are perfect assholes.

Re: Illegal Alliances

Just a "heads up", not a request  for atks, no coordinating atks, just the info.

Message usually goes "so and so is in our shared system at whatever coodinates"

I feel this is a self interest thing: if naps act on the info, one less planet for me to clear.
If they dont,  I can clear.

But is this IA?

75% of all players in IC have hemorroids,

the other 25% are perfect assholes.

Re: Illegal Alliances

wait, I think this is lame: they could also do FTP. So by my reasoning, I could send an FTP as they could get it anyways? Or infil, or vision?

Jeese! If, I send that info, and no request for action, is it IA?

I understand info ops are different than atk or or war ops, but...........

75% of all players in IC have hemorroids,

the other 25% are perfect assholes.

Re: Illegal Alliances

oh do away with IA  rules as well as multi accts and babysitting accounts and make the job of zee mod no longer needed.

i want to put 12 laptops in my truck to be my own family so everyone will get along we will all agree and ofc we will all win.

but delirously wats wrong with sneaky shady covert work to get ur enemy killed by another enemy?

its something that goes on in real life anyway

I am the flail of God. Had you not created great sins, God would not have sent a punishment like me upon you.

Re: Illegal Alliances

IMO, this is a war game, and everything should be allowed in war smile What war goes by the rules? None, a fight in the ring goes by the rules.
Planet trades? Why not? Whats the problem?
IA?
I dont c why smaller fams ex. 5 small fams that were raped by one and now a big one,
cant cooperate to take its revenge!
Well lets face it 1on1 smaller fam doesnt have a chance against the big one for the whole time left after being raped wink

I think these rules are in favor of top fams.

Re: Illegal Alliances

block this guy.

lol

"Heh heh heh heh heh heh!"

Metrex

Re: Illegal Alliances

'what war goes by the rules?'

ever heard Geneva convention? there are rules of war, for some of us at least.

Re: Illegal Alliances

so you can't form secret alliances? where is the fun in that! it's a space war game, surely if your smart enough to travel in space your smart enough to keep some hidden aces up your sleeve.

thats just lame.

Re: Illegal Alliances

Its not a war game,its imperial jump infra

That's how fast it takes for a guy to get whacked

Re: Illegal Alliances

apparently