Re: ~Pinwheel round 66 PvC~
rin for infragarden!
and for the epic battle for 2nd to last - i think our fam full of bankers will win........Rev's going banking and resourcers is funny lol ![]()
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Imperial Forum → Universal News → ~Pinwheel round 66 PvC~
rin for infragarden!
and for the epic battle for 2nd to last - i think our fam full of bankers will win........Rev's going banking and resourcers is funny lol ![]()
pppfff we are 3rd from bottom in size now....... beware top5 fams.....
> hoity wrote:
> no duckula, the morale cap is promoting more even fighting between fams. Last round in PW i had like 20 more planets, when fighting smaller fams (which every1 was) it was stupid, i didnt have to worry about managing my morale, coz i could trigger like 5-10 attacks per tick pretty much no matter what i did once i got down to 0% morale.
>This way attackers have a more even playing field where skill has a greater chance of showing through. not who can do the most attacks in the first 24 hours of a war or something similar
so what ur saying is u used all ur morales last round for farming. epic!
anyway...thats not the point, i have alot of big fams to fight, them morales would have helped now they are useless...in pw ur lucky if u have 2 active attacker in ur fam, 5 morale planets each...what about the other 10? u guna sell em or give em to bankers? what a joke
wtf ideas forum is full of good ideas but still mods have their own terrible ideas to put in place, no matter what players think, they dont even do a poll about it, now they change what they want at their will, while many good ideas are stuck in ideas forum and the game goes worse and worse
for instance, crazy market at SD made a round short for the majority, and fun for a few, is this waht we want???
It is suposed we ALL play under some gaming rules, but mods change that rules without even an advertising, and worst of all, now they change them while the round is running ![]()
smdb! X(
so what ur saying is u used all ur morales last round for farming. epic!
there were 5 big fams last round, and they were the only fams we attacked. Not our fault we were doubel the NW or pretty much every fam last round. And tbh we didnt farm anyone, we didnt have to
since when does NW relate to morale it doesnt so how big ur nw count was last round doesnt even come into it.
Last round most fams were similar to ur size, until the very end of the round.
So ur previous statement makes no sense
i was replying to your farming comment not morale issue.
And we were pretty far ahead in size whoel round. every now and again some of the other big fams would send out a big explo wave, but on the whole we were reaosnably ahead.
anyway morale change isnt a big issue, people need to relax and stop flipping over tables every time a change is made. Coz right now every1 opinion is just that an opinion. Wait to see how round plays out and then moan if you have to
ofc its a an issue, making changes mid round makes it an issue.
No notice, No poll, No information.
its immediatly implimented without consideration for others, another half ass decision by the mods. Congratulations.
yh but as they said they couldnt introduce it into 1 galaxy only, so unless they are to wait untill the next time all galalxies finish at the same time it was going to annoy some1 at some point. SD is ending on sat and MW is just starting, yes it isnt ideal for PW but you can;t please all the people all of the time. Plus Pw is still relativly early in the round.
Its better introducing it now than waiting god knows how many weeks/months for when all the glaxies end in the same period. And tbh this round of PW is looking like it could be going down the same road as the last round with 1 dominate Alliance. As much as i like having allies in general, if this round develops like the last round, might be worth not having alliances in PW just to make it a more even playing field and increase the chances for more wars etc...
> hoity wrote:
> no duckula, the morale cap is promoting more even fighting between fams. Last round in PW i had like 20 more planets, when fighting smaller fams (which every1 was) it was stupid, i didnt have to worry about managing my morale, coz i could trigger like 5-10 attacks per tick pretty much no matter what i did once i got down to 0% morale.
Hoity hate to burst your bubble...
you never got below 50% morale regardless of your morales... lol
but with the current lagging all the time you don't even have time to spend your morale
Takes ages sometimes before you can even recall the fleet you have attacked with ![]()
im at -4 morale and im attacking a bigger fam and guy ![]()
its all about farming
DSs provided small fams the chance to avoid being easily farmed ---> the reduced DSs to 3
Morale was a bitch when attackers from big fams were farming bottom fams ---> NO LONGER
it is plain clear mods = pro-farming
now lmdb (lick them) you are a bunch of hypcrites, setting this shit to promote farming and then showing urself worried about IC not getting new players, shame on you, this game tends to be for a few retards able to be online 24/7 and smash the others, mods should increase competition with their decisions, but they do the opposite.
SOON enuf you'll find there's no small fams there to rape as people who's constantly farmed will stop being your sparrings and quit. Then go rape your mum!
I think you find i got down to 0% morale at least twice i'll have you know
so what about the fams where they have just 1 attacker, and morale is harsh enough as it is....they need the extra morale per tick from morales, now they are [BLAM] tbh.
Renders right, it way favours big fams small fams now dont stand a chance.
small fams are more likly to have less morale planets. so bigger fams will usually be gaining more morale per tick using the old method.
With new system, smaller fams will 'usually' be losing less more per attack due to size issues (bigger fams have biiger sized members) but they will now be gaining the same morale back per tick. I fail to see the downside for smaller families.....
The old system enabled a attacker from a big family, who was stacked with morales, to not worry about hitting a small guy knowing that in the next tick they will have plenty of morale back. With the change, bigger attackers will have to think about how they use their morale and not attack who they want when they want as there morale will be back in 1-3 ticks anyway.
Please explain how the smaller fams will suffer with the morale change?
small fam is likely to have 1 attacker.
big fams, 3-4.
Small fam do get more then 5 morale planets, this means cus they have 1 attacker he use them all and still struggle for morale.
please explain how a small fam Cannot find them.
thats stupid.
hoity re-read the announcement please
"As you know a morale cap was introduced to allow a maximum of 10% morale regeneration per tick. This will make it useless for a player to hold more than 5 morale planets at any given time, as the extra morale will simply be wasted.
We suggest families spread their morale planets throughout their members, allowing everyone to be more involved."
so...
A top family with 15 morales had them all in their most active attacker, when they farm a small fam the active attacker uses his shares and tickers.
Now those 15 morales will be spared among 3 attackers (5 morales each), when they farm a small fam all 3 use their different shares and tickers, so their attacking powers is multiplied *3 the way they can completely smash the small family in one or two tics wihtout even giving them the chance to get pmoded.
Thats the heaven of farmers, now probe me wrong ![]()
i'll probe you wrong all night if i have to ![]()
tbh neither system is perfect. But with the vastly redcued number of people playing, the amounf o morales the bigger families are getting are vastly superiour when compared to smaller fams.
Farming will occur with both systems no matter what. But imo the new system stops larger fams, and im not talking rank 1 fam v rank 12 fam but more along the lines of a top1-2 fam against a ranked 5 fam. Where most likely the top1 fam will have anywhere between 100-800 more planets depending on time in round, how dominate one alliance is etc... The morale change would even up that fight, as well with smaller fams fighting each other. there would be no super attacker with super morale, you would have to thiink how to use your morale. Anything that brings a little bit of skill or strategy into the game cant be a bad thing surely?
If your comparing familes with 3-4 active attackers and 1 active attacker, chances are there ranks arnt going to be similar so it woudnt matter how the morale system works, the larger fam would probably farm away anyway.
> [Render] wrote:
> Thats the heaven of farmers, now probe me wrong ![]()
Oh I could "probe" you Render, but that would be uncomfortable for the both of us...
Damn it...beaten
(ok I used google translator, now thats funny
)
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