Maybe the Illuminati have given up on trying to figure things out, so we've secretly become their consultants. ![]()
Login is disabled. This forum is read-only.
Imperial Forum → Posts by The Great Eye
Maybe the Illuminati have given up on trying to figure things out, so we've secretly become their consultants. ![]()
Trillions? Now I'm curious on that math.
... seriously, someone needs to get AA back and set up those games on IRC again. ![]()
But anyway, another fun one that hasn't been mentioned: Axis and Allies. Consider it like Risk, only if Risk was more complicated and historically accurate to a particular timeframe (in this case, WW2).
I hate that I have to be on the other side of this debate.
1: Metal-backed currency does NOT mean the currency must be the metal. It simply means that, on request, the currency could be exchanged for equivalent values of that metal. This has a few implications.
First of all, I'm not saying your argument is 100% irrelevant. After all, there was a clear minority even within the "backed currency" camps that wanted to skip the guarantee and go straight to the metal (including certain IC forum posters who may or may not still be around and who will remain nameless).
That being said... this means in actually discussing the issue of metal-backed currency, the pragmatic issues of metal weight are irrelevant.
2: And a counter-argument on the economics side. I find it slightly amusing that, in providing an economics lesson, supply and demand for the good in question was utterly missed.
So let's run through the hypothetical. The US says that they're buying up enough gold to back the US currency. This would, by your own words, add quite easily the biggest single increase in demand for silver in at least the past century.
So... what happens to silver? Sure, the US may not initially be able to get all the silver it wants... but then the marvels of market economics would kick in, because demand would outstrip supply and as such.... price would increase. This is actually a good thing for the feasibility of the silver-backed currency. After all, since silver-backed currency only promises to return an amount of the metal equivalent to the currency given, the US isn't looking for a certain amount of silver measured by weight. It is quite literally putting $50 billion on a table and saying "give me whatever I can get for this." Even if there is only $10 billion worth of silver available on the open market, that action by the US would take a significant amount of silver out of circulation while creating new demand for silver... almost definitely increasing the price of silver to a point where it could accommodate the new purchaser.
Not that I like metal-backed currencies. Just needed to step in.
The Great Eye wrote:Oh, I'm still considering closing this as spam, so don't get your hopes up.
Why is it spam? It's a historical argument about stuff from 100 years ago
Because declaring it spam would rattle Little Paul's cage. I thought that was obvious. ![]()
Oh, I'm still considering closing this as spam, so don't get your hopes up. ![]()
Not to mention the fact that the US didn't have the atomic bomb, or the means to produce it, until the war began. Doesn't make sense that we'd let an attack on us happen in the hopes that we might develop a theoretical weapon that, if developed, we would have justification to use.
Oh, right... and the guy who actually made the call to use the atomic bomb (Truman) had no power at the time Pearl Harbor occurred.
Personally, I just think it's hilarious that, in trying to support conservatism, Flint is trying to show the philosophy emulates an organization that is a representation of good... according to a guy who is somewhere between Michael Moore and Lenin on the left-right spectrum.
I could be, but not just yet. Still have yet to really mess with the new update.
@The Yell
You're using the prequals as representative of the Star Wars universe. That's like going to a Passover seder and citing the New Testament.
Ooooh... that could be a fun game! The Association Game: Politics Edition. Demonize the person above you by loosely associating them with a non-IC whackjob! ![]()
... Okay, I'll turn in my forum mod badge now for even suggesting that. ![]()
Oh, forgot one other thing that hasn't been mentioned here.
The ISIS is comprised largely of members from the old Al Qaeda in Iraq. I say "the old" because, after years of infighting in which Al Qaeda denounced its Iraqi counterparts' killing of Sunni civilians, Al Qaeda finally disowned the ISIS from Al Qaeda.
In the words of a certain Gotham butler... "A man who is too extreme for Ayman Al-Zawahiri is not to be trifled with..."
I will say, I think it's hilarious that the US and Iran now find themselves trying to cooperate on this. "Politics makes strange bedfellows" and all that.
The problem is the puppets are doing it wrong!
... aaaaaaaah... THAT'S what you were talking about with that random quote!
See, it's much easier to follow you when you add in... a subject! ![]()
Spam-Closed.
In the future... you know... maybe a topic or something would be nice.
I like how the global warming debate immediately ended once Flint started offering to give free stuff to a friend. You_Fool, you are clearly a sellout! ![]()
Lemme explain the whole thing... which may shed some light on Arby's statement.
The divide system doesn't divide your unit up into equal numbers of soldiers. Remember, soldiers are part of max-1,000 person regiments. Even if there are 0 people in that regiment at the time, that regiment still exists. As such, the game did divide your army up equally... but it divided the army by # of regiments, rather than # of soldiers, and you likely had a number of low-person regiments (most likely due to some losses from prior battles).
That being said, this system makes sense when considering other EU4 mechanics. The attrition system places a maximum cap on the amount of soldiers that can be placed on any one province, with an excess resulting in monthly troop losses for the entire group present. If the game were to have split things equally, it risked creating a false impression of the size of the army that could be placed in a particular province, relative to maximum supply limit in said province. This way, you have one unit that may still be relatively close to where its maximum will be when any remaining missing troops are replenished... and one tiny army of 400 people that will raise an eyebrow and pretty much guarantee you check that army to see what's up. ![]()
Except he wasn't actually arguing with you.
Plus... you know... there is an instruction manual that goes over how stuff works. It's definitely not a game to do one playthrough, say "this doesn't work," and walk away.
Incorrect. If you're colonizing, colony growth is also based on diplo tech, as of this patch. So if you want to win the colony rush, you'll want to invest for both the tech (to boost colony growth) and the ideas (and to REALLY maximize colonization, you'll need both the exploration and expansion ideas to grab that nice +1 colonist policy on top of the ideas).
Sikh doesn't really count.
Look at Oman, smartass. Ibadi was separated out (it replaces the Shia army tradition with naval tradition... which would probably be a step backwards, until you look at Oman's national ideas, which are all navy/trade focused. Oman may not be too bad if you wanted to play a naval power other than England, as long as you can deal with the fact that nobody in the game has positive relations with you at game start. That being said, considering many rivals will be sitting on army morale bonuses, Oman will be a serious pain for a player to build up).
They also separated out Coptic from Orthodoxy, putting Ethiopia in an even more awkward situation. Now, not only are they in a bad tech group surrounded by Muslims, they don't even have others of the same religion to lean on for an unlikely alliance.
You... LIKED that feature?!? Really, out of the two resources you spend (time and diplo points), diplo points are MUCH harder to regain. Personally, I've always found my diplo being the first category where I fall behind, as peace deals, tech, and a number of essential idea groups place significant restrictions on diplo points. And now I'll have to worry about diplo for vassals as well. Thanks, but I'll stick with the longer timeframe. X(
Haha, I don't usually make Religion a strong point, but the tweak to the Curia was nice. Unless of course, I'm 1 of the 2 muslim sects, and I feel the need to eradicate the other blasphemous side!
3 now. They added another Muslim sect. ![]()
Imperial Forum → Posts by The Great Eye
Powered by PunBB, supported by Informer Technologies, Inc.