826

(2,141 replies, posted in General)

German Shorthaired Pointer

827

(2,141 replies, posted in General)

weimaraner

828

(641 replies, posted in Universal News)

We will be raising the family size to 10. If we take it back to 8 then about 10 players will have to be removed from the galaxy. ATM we are waiting on a dev to change the family number to 10. The game thinks we want 13. It's been a long, slow process and we apologize for the issues these bugs have caused but we are not wanting to reset to upset the round anymore.

829

(2,141 replies, posted in General)

moray eel? big_smile

830

(2,141 replies, posted in General)

electric eel?

831

(2,141 replies, posted in General)

an eel?

832

(2,141 replies, posted in General)

greenland

833

(2,141 replies, posted in General)

Ayers Rock or the red rock in aussie

834

(2,141 replies, posted in General)

Miniature Schnauzer

835

(2,141 replies, posted in General)

a pistons basketball player

836

(2,141 replies, posted in General)

shut up Gen X(
Pengy.. im not a tank! tongue

837

(2,141 replies, posted in General)

green mamba

838

(2,141 replies, posted in General)

.... Genesis X(

839

(2,141 replies, posted in General)

pengy.. i am not a tank X(

840

(2,141 replies, posted in General)

nooo i had lag sad

841

(2,141 replies, posted in General)

rubix cube

842

(32 replies, posted in Bugs)

[PW9]~KT~ wrote:

Pie is working on it. Our goal is to get the family size right. If he can do that then we won't have to reset and the last ones to join the family with over 8 players will be removed so they can random again. ATM it won't do any good to reset until the bug is fixed. Families were set at 8 but the game thinks there should be more. If we have to we can push back the start date, but we are trying to not have to reset at this time. We should know more tomorrow.

843

(641 replies, posted in Universal News)

Pie is working on it. Our goal is to get the family size right. If he can do that then we won't have to reset and the last ones to join the family with over 8 players will be removed so they can random again. ATM it won't do any good to reset until the bug is fixed. Families were set at 8 but the game thinks there should be more. If we have to we can push back the start date, but we are trying to not have to reset at this time. We should know more tomorrow.

844

(3 replies, posted in Announcements)

Ok we are going to try this again!

Map size: 80x80 across 4 sectors
Systems:  811 (last round 1011 systems)
Families: 14
Family size: 8
Max allies: 0
Length: 6 weeks (6 weeks last round)
Attacks and ops: 2 days delay
Market: No delay
Resources: 5x
DS:3

Starting Tuesday, May 8
Ending Friday, Jun 22

This is a stay in family round.

845

(44 replies, posted in Community)

Really very sorry to hear that Mizzle... I wish the best for you all

846

(3 replies, posted in Announcements)

Pinwheel is seemingly to have a lot of bugs. It's possible after the bugs are fixed we may need to reset. We will know more by tomorrow.

847

(101 replies, posted in Universal News)

lol ok thats quite a song you have there

not bad.. not bad at all!

848

(101 replies, posted in Universal News)

Sing me a song render!  Work is easier with music.

849

(101 replies, posted in Universal News)

It's open now. I will talk to the others about the no blow ups for intra family. It could be a universal change and not galaxy only.

850

(3 replies, posted in Announcements)

Map size: 80x80 across 4 sectors
Systems:  849 (last round 1011 systems)
Families: 14
Family size: 8
Max allies: 0
Length: 6 weeks (6 weeks last round)
Attacks and ops: 2 days delay
Market: No delay
Resources: 5x
DS:3

Starting Sunday, May 6
Ending Wednesday, Jun 20

This is a stay in round.

Enjoy!