Instead of making remarks on my votes, why don't you vote, hey Tempy
.
Same for Blue
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Imperial Forum → Posts by RisingDown
Instead of making remarks on my votes, why don't you vote, hey Tempy
.
Same for Blue
Name: Pokemon Stadium
Family: 5864
1. Best Leader
Munder (Mirmulnir) 5859, did a nice job leading his fam. Don't think he's lead a fam before.
2. Best Diplomat
Flashy (CPU) 5867, forced a free pnap with us early in round, rather than being raped like all you other fams
.
3. Most honorable family
I'd say us (5864), we've offered naps to fams before too much damage had been deaalt (with 1 clear example, but that was due to their own stupidity).
4. Most dishonorable family
5853, trying to cancel on us right after our war with 59. Good thing they got punished by 59.
5. Most tenacious family
5859 showed a lot of fighting spirit in their war against 53, so I'm voting for them.
6. Your favorite war
64 vs 59
7. Best spellcasting empire
Insane (Mario Kart 64) 5864! Very nice activity and very eager to do ops
.
8. Best agent opper empire
Didn't find anyone who really stood out.
9. Most overrated player
VladtheImpaler (ND Tornado) 5853, although I doubt there's much left of whatever rating he used to have.
10. Potential Star
BBWolf (Bowzer) 5864, don't think he's been around too long but he's insanely active.
11. Favorite forum poster
-
12. Best all around banker
Jaguar (Bomberman 64) 5864, taking planets off attackers, doing ops, and having a nice amount of income (plus raiding enemy bankers
). Even though he joined late he's still got my vote.
13. Best all around resourcer
Insane (Mario Kart 64) 5864, again combination of taking planets, doing ops and having the res income.
14. Best all around attacker
Lee (Zelda) 5864. I'm not gonna vote for myself, so there ya go
.
15. Best all around player
Lee (Zelda) 5864. Planning infra, attacking, leading the winning fam, guess that means you performed well doesn't it?
.
16. Rounds Joker (why?)
VladtheIMpaler (ND Tornado) 5853, when Arby3 owns you so hard you feel like you have to delete, that means you utterly suck.
17. Biggest mistake of the round
5860 refusing to nap us, thinking they could keep us busy till EoR and ruin our round win. Well did we show them ![]()
18. Favorite Family theme
Nintendo 64! When your fam ends on the number 64, you know what time it is... ![]()
19. Rate the round (1-10)
7.5, needs more allies!
48 hours left of the round, vote away!
I'll be counting the votes 2 days after round ends.
________________________________________________________________
Name:
Family:
1. Best Leader
2. Best Diplomat
3. Most honorable family
4. Most dishonorable family
5. Most tenacious family
6. Your favorite war
7. Best spellcasting empire
8. Best agent opper empire
9. Most overrated player
10. Potential Star
11. Favorite forum poster
12. Best all around banker
13. Best all around resourcer
14. Best all around attacker
15. Best all around player
16. Rounds Joker (why?)
17. Biggest mistake of the round
18. Favorite Family theme
19. Rate the round (1-10)
After what 53 tried to pull on my fam (64), I think they deserve a bit of ass whooping...
The only part about it that I don't like, is that I'm not the one giving out the whooping to them >:(.
Aww that's too bad forever D:. PW needs some good players again. It's bad enough that Lee is getting his 3rd consequetive round win, but when Arby3 is one of the most succesful attackers in a round you know something's wrong!
"As the war has not yet lasted for less than two weeks this information has not yet been distributed to all your soldiers. War bonuses are not applied."
Something seems wrong about that sentence...
Plus it's been less than 48 hours since we undeclared/redeclared... and I'm still taking planets (and they were able to do the same after they undeclared).
lmao, Arby3 making people delete! Arby you bad ass attackerr hahaha
map links fixes that, Poley.
http://userscripts.org/scripts/show/37813
Lol yes you are right Mizzle, only noticed that now
.
At times when opening a large amount of system windows in different tabs, it'll give a fake bug report saying to make sure IC Map Links is running before Fleet Boss. Now this wouldn't necessarily be annoying, were it not for the fact that whenever said report pops up the browser automatically switches to that tab.
Weird thing is, this has only started happening recently... so I'd like to know, is anyone else getting these fake reports?
> Teddy[M] wrote:
> @ RisingDown
So because they jumped some wizzies and tried to op one or two bankers, u decided to take around 800 planets? that punishment does not fit the crime. If u had taken 100 extra, it would have been understandable. But it looks more like an excuse to farm them. Your fam being opped would not have meant a round loss for your fam. So common, cut the BS mate ![]()
It's the fact that they decided to make things personal, not the fact that we lost some pop that has grown back in the meantime.
We wanted to cut them some crap for taking the beating nicely, not doing any dishonorable or anything shitty.
They decided to reject our good intentions.
So it's game on.
I just went from -1% to 10% in 1 tick
Probably rounding and I'm not complaining, just thought I'd mention it
. 1% extra woot!
Fuzz get your facts right.
We offered that fam a free pnap before any real serious damage had been dealt, at aprox 10% of their planets iirc.
They decided to stall until their wiz came in, in an attempt to specifically ruin our round (by making us not get our deserved win) because of grudges their players held against some of ours.
And in the process they handed us the round win.
This is just teaching them a lesson for trying to pull a gay move.
4 ~Nerds play N64s all day~ (5860) [77,65] 1713 30210620 98958
8 ~Nerds play N64s all day~ (5860) [77,65] 992 18632919 107351
Let this be an example to all:
When a family offers your family a free pnap after the first few ticks, as your situation is hopeless and they do not intend to farm you, do NOT act on previous grudges or even grudges carrying over from other galaxies and jump wiz in a feeble attempt to hurt that family that has offered you a pnap...
It is not gonna turn out well for you.
People need to learn to let go of grudges and play smartly.
Map size: 80x80 across 4 sectors --> Fine, as long as you get rid of the 16 sectors. 80x80 will also give less systems, which should also be good.
Systems: around 900.
Families: 20 --> Is that even attainable? I'd say more like 15. Have the gal fill up at the very least. Differences in fam size due to gal not being full with only affect the round in a negative way, worse than lack of extra spots (plus didn't mods have the ability to add planets to HS's now to add players? Could always make family sizes larger during the round)
Family size: 8 --> Family size: 8-10 is fine. Not too big, not too small to allow for the gal to fill up but not have to repeat the boring 6-man round.
Max allies: 0 --> Max allies: 1. No allies is boring.
Length: 6 weeks (6 weeks last round) --> As usual, nothing special. Rounds should stay short in PW, that's what makes it different from the long, tedious MW rounds.
Attacks and ops: 2 days delay --> As usual, nothing special. Although it's probably pointless, but at least it stops people who are just out to ruin other people's rounds.
Market: No delay --> As usual, nothing special.
Resources: 5x --> Nice high amount of resources for a quick short round.
- 1 ally again, without it's boring.
- 4 sector map.
- 8-10 man fams.
- less systems, say around 950. This round we've definitely had too many, even now not all the systems are filled or even barely full.
Why not cut taxing on the rich all together? It'll benefit the poor!
http://www.colbertnation.com/the-colbert-report-videos/409405/february-29-2012/the-word---change-we-can-believe-in
I know but to make things easy, no AA - AB - AC - [...] - ZZ etc shenanigans ![]()
Fuzz, you go ctrl+f the desired ground on 100+ fleets where you forgot how much you exactly sent to half of them.
Since I believe the above may be too difficult, a different (perhaps easier) solution:
<&RisingDown> or at least be able to arrange them by notes, now that we have those
<&RisingDown> alphabetically
<&RisingDown> so you could name your biggest fleet "a", second fleet "b", etc.
<&RisingDown> there'd be a restriction of 26 fleets, but it'd be better than this at the very least.
<&RisingDown> or you could name multiple fleets with very seperate sizes "a"
<&RisingDown> at least it'd reduce the amount of fleets you'd have to look through.
<&RisingDown> would be a good use of the notes system, since nowadays I don't use it.
lol a PvC written by score... Please people, when are you going to come to the realization that no one cares about it! ![]()
Aside from that, very nice update!
Euthanasia (or however you want to call it) of very early premature infants already happens...
If a baby is born before a certain amount of weeks, the chance of it surviving the first few weeks or not developing with brain damage are so slim that often they are not kept alive.
Neonatology truly is a heartbreaking specialisation...
N64 was the shit and you know it, don't deny it!
The many hours of my youth spent at the kid next door's place because he had an N64 with a shitton of games...
From:1 [N64] SEXY ZELDA!! (5864) [6,75] 2081 48210682 123508
To: 1 [N64] SEXY ZELDA!! (5864) [6,75] 2203 46824044 124045
Change: - 1 386 638 (3%)
From: 4 ~Nerds play N64s all day~ (5860) [77,65] 1713 30210620 98958
To: 4 ~Nerds play N64s all day~ (5860) [77,65] 1578 23190316 99313
Change: - 7 020 304 (23%)
From: Inactive Zelda Red Fire 9761807gc 73
To: Inactive Zelda Red Fire 9288632gc 80
Change: - 473 175 (5%)
From: Inactive Pokemon Stadium The Seed 2.0 4920916gc 93 [ONLINE]
To: Fleet Admiral Pokemon Stadium The Seed 2.0 4895690gc 103
Change: - 25 226 (1%)
From: Inactive Roger Rabbit Camaar 1722699gc 20 [ONLINE]
To: Inactive Roger Rabbit Camaar 1596713gc 80
Change: - 125 986 (7%)
vs
From: Inactive NS Sheldon Cooper RebUrTH 10231588gc 103
To: Inactive NS Sheldon Cooper RebUrTH 4803816gc 88 [ONLINE]
Change: - 5 427 772 (53%)
From: Inactive NS Douglas Fargo Wardancers 1652463gc 218
To:
Change:
From: Inactive NS Steve Urcle Camaar 769266gc 37
To: Inactive NS Steve Urcle Camaar 635888gc 29 [ONLINE]
Change: - 133 378 (17%)
From: Inactive Currier FastDelivery 387651gc 38
To:
Change:
Rejumps on the 64 side now to pound Cooper into the ground... poor guy.
Now just to wait for Poley (Urcle) to jump into the fight! (even though we expected him ticks ago...
From:1 [N64] SEXY ZELDA!! (5864) [6,75] 2081 48210682 123508
To: 1 [N64] SEXY ZELDA!! (5864) [6,75] 2141 45708438 123773
Change:
From: 4 ~Nerds play N64s all day~ (5860) [77,65] 1713 30210620 98958
To:4 ~Nerds play N64s all day~ (5860) [77,65] 1644 25692419 99141
Change:
From: Inactive Zelda Red Fire 9761807gc 73
To:Inactive Zelda Red Fire 7696530gc 74
Change: - 2 065 277 (21%)
From: Inactive Pokemon Stadium The Seed 2.0 4920916gc 93 [ONLINE]
To: Fleet Admiral Pokemon Stadium The Seed 2.0 4903396gc 96 [ONLINE]
Change: - 17 520 (0%)
From: Inactive Roger Rabbit Camaar 1722699gc 20 [ONLINE]
To: Inactive Roger Rabbit Camaar 1761349gc 54 [ONLINE]
Change: 38 650 (2%)
vs
From: Inactive NS Sheldon Cooper RebUrTH 10231588gc 103
To: Inactive NS Sheldon Cooper RebUrTH 6576166gc 99
Change: - 3 655 422 (36%)
From: Inactive NS Douglas Fargo Wardancers 1652463gc 218
To: Inactive NS Douglas Fargo Wardancers 1517431gc 196
Change: - 135 032 (8%)
From: Inactive NS Steve Urcle Camaar 769266gc 37
To: Inactive NS Steve Urcle Camaar 698327gc 30 [ONLINE]
Change: - 70 939 (9%)
From: Inactive Currier FastDelivery 387651gc 38
To: Inactive Currier FastDelivery 388045gc 38
Change: 394 (0%)
First tick has been slow... Lee hit Sheldon Cooper a couple times nicely, now Cooper's figs are down and out. However, RD was 1 tick late on starting trans so couldn't clear Cooper, instead focussing on Fargo a bit.
Second tick has been much more interesting so far... ![]()
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