576

(135 replies, posted in General)

or maybe even

577

(872 replies, posted in Universal News)

haha that was a close call oxy ;p

578

(61 replies, posted in General)

All I heard was go post in thread and it is not like people don't know where to find me sad

579

(40 replies, posted in Ideas)

no you give each AI empire some random traits:

Aggressive, passive, active, inactive, flawed, etc. You can now influence all kinds of actions with these traits. smile

580

(61 replies, posted in General)

hmm epic ignore. *snickers*

581

(126 replies, posted in Universal News)

I am banking and I am quite sure we had 3b maximum. Apparently you guys had 1.7b. So we had more savings, is there actually a point behind this?

582

(126 replies, posted in Universal News)

The situation is similar but not comparable. There just is a difference in cancelling on someone who is in a war and to someone who just had a war. If you don't see that then I don't care. I am done with this.

583

(126 replies, posted in Universal News)

haha was just about to say the same thing tongue

@Chaosreturnes : we cancelled on you guys close after your war, which was maybe not the fairest thing to do, but please don't compare it with this situation. The difference is and it matters a lot in my opinion is that we were still warring instead of actually being done, which means that we have no cash savings, a big loss in infra and an insane amount of unportalled planets.

584

(126 replies, posted in Universal News)

300 mil cash in this phase is not saves. That is 10 ticks of income before sending it to attackers for upkeep..

585

(126 replies, posted in Universal News)

You can just keep on telling that you want to fight 2v2v1 but that is not the reality. Reality is that you are canceling on us while we are still in our war.

Apparently that is how you roll in this game, don't sugar coat it man.

586

(126 replies, posted in Universal News)

Stefan is not actively involved in IC for years thats why we have developers (finally).

I can tell you I am doing some new stuff, but it ain't done just like that you know wink

587

(126 replies, posted in Universal News)

I was in that fam two rounds ago. You canceled on us while we were just about to war someone else and no shit everyone fell over you in the forums, because it was 3v2 and everyone knew that!!! They were pnapped to you guys, remember?

In the end we fought but not during your war and we did not farm you guys at all. stop making up bullshit.

Again this round is the same as last story. There is not enough time so and you missed your chance for a good war so you go for the low move and cancel on us while we are in war.

one more thing: if you check our saves do it properly oxy. we have no cash savings at all.

588

(61 replies, posted in General)

ill play

589

(126 replies, posted in Universal News)

whatever information lead to this war of ours, you still had more time and stuff then we would now.

and what is "fixing"' this game actually? tongue

590

(224 replies, posted in Community)

never too late Arnor!

591

(173 replies, posted in Universal News)

ate too many taco's?

592

(14 replies, posted in Ideas)

@flashy I think the order is top down as listed on the construct page. I need to check to confirm.

@gwynedd I still dont get what your point is. What I meant was that it would be a lot harder to implement if you wanted to work/fix around the lack of customizable order. On top of that it would hardly give you any improvement over the current system.

[edited]

593

(14 replies, posted in Ideas)

correct.

594

(173 replies, posted in Universal News)

He will not fail. He has a killer pom pom act.

595

(14 replies, posted in Ideas)

I understood what you meant. No custom order has been set-up, but as I said even no order is some kind of order.

I am not sure what point you are trying to make though.

596

(14 replies, posted in Ideas)

even no order is some kind of order if that is what you mean?

597

(14 replies, posted in Ideas)

The problem with that is that the second 50% would be more expensive and the game would not know which one to build first.. it would make things a lot harder. It is not too hard to just click and go 50% and then click and go 100% tongue

598

(8 replies, posted in Bugs)

Already fixed.?

599

(17 replies, posted in Ideas)

I have thought of this too a while back. Never made much sense to me that it would always fail.

good stuff.

600

(10 replies, posted in Bugs)

silly rule that has been around for ages though ;p