551

(23 replies, posted in Questions)

As far as I know, as long as the area is broad enough it doesn't.
Although you'd think it should...

The IA rules are very vague about this, and a lot comes down to what mod is looking into what case with what people involved and what the weather outside is like.

552

(23 replies, posted in Questions)

48 hr TNT NAP for dummies between #1234 and #5678


--- General agreements ---
Neither #1234 nor #5678 is allowed to attack the other, unless previously arranged between both fams (such as a planet payment).
Neither #1234 nor #5678 is allowed to perform offensive wizard ops on the other.
Neither #1234 nor #5678 is allowed to perform offensive agent ops on the other.

Offensive agent and wizard ops are the following operations:
Agent: Plant False Info, Place Nukes, Destroy Units, Terminate Scientists, Sabotage Portal, Destroy Cash.
Wizard: Generate False Info, Hypnotize, Reduce Food Production, Electric Storms, Kill Scientists, Create Portal Force Field, Destroy Iron, Octarine Hurricane.


--- NAP payment ---
#1234 has agreed to pay 15 planets as payment to #5678. These will be explored by #1234 into the core of #5678 within 48 ingame weeks, unless both families can come to an agreement to further postpone payment.

If #5678's core is full, both families will have to find an area on which both can agree. #5678 is not allowed to ask for specific systems or planets, as this would be an Illegal Alliance.


--- Compensation ---
Succesfully attacking a planet: return attacked planet + 1 extra planet.
Unsuccesfully attacking a planet: 1 planet per attack.
Succesful offensive wizard and agent ops: 1 planet per op.                 

The receiving family (the family that is attacked/opped) is responsible for notifying the violating family within 48 hours, by messaging their leader and the violator (the individual who attacked/opped).
If the leader of the violating family and the violator have not been notified after 48 hours, then the receiving family loses all rights to compensation (including the right to void the NAP).

Compensation must be paid within 48 hours after both the leader of the violating family and the violator himself have been notified, unless within these 48 hours an agreement can be made between both fams to postpone the compensation payment.

If no agreement is made and compensation is not paid within 48 hours, or is not paid at all, as a consequence this NAP will be null and void. AFTER the leader of the violating family and all vice-leaders (if applicable) have been messaged that the NAP is void, the receiving family (the one that was attacked/opped) may contact a mod to remove any ingame NAPS, and start attacking the violating family.


--- Cores ---                                             
Core of #1234:
11,22:99 ; 12,23:99

Core of #5678
99,88:99 ; 98,87:99

#1234 is not allowed to have any planets in the core of #5678.
Any planets that #1234 holds in the core of #5678, are to be traded out for a planet outside of that core (1:1).                 
#5678 is not allowed to have any planets in the core of #1234.
Any planets that #5678 holds in the core of #1234, are to be traded out for a planet outside of that core (1:1).                 


--- Cancellation ---
This NAP can be cancelled by either family, by sending a message to the leader and all vice-leaders (if applicable) of the other family. After these messages have been sent, this NAP will be uplifted and dissolved after 48 ingame weeks.
This countdown begins at the first full ingame week after the messages have been sent. This means that when the messages are sent 5 minutes into Week 1 of an ingame year, countdown will begin on Week 2 (= 1+1) of that same ingame year. In the case of a 48 hour NAP, this would mean that the last tick that the NAP is still in place would be Week 49 (= 2+48-1) of that year. On Week 50 (= 2+48) of that year, NAP will no longer be effective and both families will be allowed to attack and op each other again.

Alternatively, both families can sign the NAP through the ingame diplomatics page, and cancel through this page. When cancelling through the diplomatics page, the leader and vice leaders of the other family will NOT need to be messaged. An ingame countdown will start once the NAP has been cancelled, which you can find on your HQ page. Once this countdown hits 0 (which will not be shown on the HQ page), the NAP is uplifted and dissolved and both families are allowed to attack and op each other again.


Signed:
Signed, ILikeCows of Cowl0v3r571 (#1234)
Signed, IPreferHorses of Poniezzzz6 (#5678)

553

(23 replies, posted in Questions)

It has become one gigantic bugger....



[insert type of nap: 24 hr / 48 hr / 72 hr] TNT NAP for dummies between [family A] and [family B]


--- General agreements ---
Neither [family A] nor [family B] is allowed to attack the other, unless previously arranged between both fams (such as a planet payment).
Neither [family A] nor [family B] is allowed to perform [offensive] wizard ops on the other.
Neither [family A] nor [family B] is allowed to perform [offensive] agent ops on the other.

Offensive agent and wizard ops are the following operations:
Agent: Plant False Info, Place Nukes, Destroy Units, Terminate Scientists, Sabotage Portal, Destroy Cash.
Wizard: Generate False Info, Hypnotize, Reduce Food Production, Electric Storms, Kill Scientists, Create Portal Force Field, Destroy Iron, Octarine Hurricane.


--- NAP payment ---
[Family A] has agreed to pay [x] planets as payment to [Family B]. These will be explored by [Family A] into the core of [Family B] within [timeframe: 48 ingame weeks/72 ingame weeks, etc.], unless both families can come to an agreement to further postpone payment.

If [Family B]'s core is full, both families will have to find an area on which both can agree. [Family B] is not allowed to ask for specific systems or planets, as this would be an Illegal Alliance.


--- Compensation ---
Succesfully attacking a planet: return attacked planet + 1 extra planet.
Unsuccesfully attacking a planet: 1 planet per attack.
Offensive wizard and agent ops: 1 planet per op.                        [Do we want this to be only succesful ops? or failed ops as well? (with the risk of PFI/GFI)]

The receiving family (the family that is attacked/opped) is responsible for notifying the violating family within 48 hours, by messaging their leader and the violator (the individual who attacked/opped).
If the leader of the violating family and the violator have not been notified after 48 hours, then the receiving family loses all rights to compensation (including the right to void the NAP).

Compensation must be paid within 48 hours after both the leader of the violating family and the violator himself have been notified, unless within these 48 hours an agreement can be made between both fams to postpone the compensation payment.

If no agreement is made and compensation is not paid within 48 hours, or is not paid at all, as a consequence this NAP will be null and void. AFTER the leader of the violating family and all vice-leaders (if applicable) have been messaged that the NAP is void, the receiving family (the one that was attacked/opped) may contact a mod to remove any ingame NAPS, and start attacking the violating family.


--- Cores ---                                             [optional]
Core of [Family A]:
xx,yy:99

Core of [Family B]
aa,bb:99

[Family A] is not allowed to have any planets in the core of [Family B].
Any planets that [family A] holds in the core of [family B], are to be traded out for a planet outside of that core (1:1).                 
[Family B] is not allowed to have any planets in the core of [Family A].
Any planets that [family B] holds in the core of [family A], are to be traded out for a planet outside of that core (1:1).                 
[could be specified to say "inside of the [family A]'s core, unless there is no more space"]


--- Cancellation ---
This NAP can be cancelled by either family, by sending a message to the leader and all vice-leaders (if applicable) of the other family. After these messages have been sent, this NAP will be uplifted and dissolved after [insert amount of time according to NAP type] ingame weeks.
This countdown begins at the first full ingame week after the messages have been sent. This means that when the messages are sent 5 minutes into Week 1 of an ingame year, countdown will begin on Week 2 (= 1+1) of that same ingame year. In the case of a 48 hour NAP, this would mean that the last tick that the NAP is still in place would be Week 49 (= 2+48-1) of that year. On Week 50 (= 2+48) of that year, NAP will no longer be effective and both families will be allowed to attack and op each other again.

Alternatively, both families can sign the NAP through the ingame diplomatics page, and cancel through this page. When cancelling through the diplomatics page, the leader and vice leaders of the other family will NOT need to be messaged. An ingame countdown will start once the NAP has been cancelled, which you can find on your HQ page. Once this countdown hits 0 (which will not be shown on the HQ page), the NAP is uplifted and dissolved and both families are allowed to attack and op each other again.


[ removed entire final paragraph ]


Signed:
Signed, [aaa] of [bbb] ([Family A])
Signed, [ccc] of [ddd] ([Family B])

554

(23 replies, posted in Questions)

Well yes that is what I said about the final paragraph.
If people find this hard to understand... perhaps going back to elementary school would be a good idea tongue

I'll try to write up a more simple one with cores.

555

(78 replies, posted in Universal News)

http://www.imperialconflict.com/forum/viewtopic.php?pid=1536675#p1536675

wink

556

(0 replies, posted in Universal News)

Because Spam is being a poopdispenser.


Oh and InSaNe, you still smell of dancing bananas big_smile

557

(78 replies, posted in Universal News)

censoring friendly banter is a step too far and goes beyond your purpose as an fmod, Spam, just let us have some fun in a harmless way by mocking each others' oddities! tongue

558

(78 replies, posted in Universal News)

But InSaNe smells like dancing bananas, so he has no right to speak. Good job Spammy!

559

(23 replies, posted in Questions)

not outdated (with the exception of the final paragraph) and not complicated at all. I say we start copy-pasting this little bugger!

560

(78 replies, posted in Universal News)

I don't know what numbers you're using there Pain, you need to add a timeframe (preferably from Start of War until this tick).

561

(78 replies, posted in Universal News)

124 successful attacks against 6563.
173 lucky strikes by 6563.

89 of them are currently under our control (87 by retake)
64 of them are occupied by 6563 (22 by retake)



sure, you're winning tongue

562

(141 replies, posted in Bugs)

"A collective noun is a word that describes a number of objects or people

563

(6 replies, posted in Ideas)

Plus the ingame linkifier is not compatible with IC fleet boss, wihich is very annoying (so I just use Toadies linkifier which disables the ingame linkifier in messages, copy everything to either forums or logs)

564

(141 replies, posted in Bugs)

> SSL wrote:

> FA    Week XX, X        XXX made an attack against planet X in the XX,XX system owned by XXXXXX (XXXX), but the planet's defense was to strong.

TO:

FA    Week XX, X        XXX made an attack against planet X in the XX,XX system owned by XXXXXX (XXXX), but the planet's defense was too strong.



Shouldn't it in fact be...

FA    Week XX, X        XXX made an attack against planet X in the XX,XX system owned by XXXXXX (XXXX), but *the defense(s) of(/on?) the planet was(/were)* too strong.
As "planet" is not a person nor a name.

565

(40 replies, posted in Universal News)

Tick 2 of war

Week 50, 13


1    Serial Killers #Amateurs (6558) [37,76]    1810    43020255    93994
1    Serial Killers #Amateurs (6558) [37,76]    1803    34906513    94177
Down 7 planets, 8 113 742 gc NW (19%)

2    Thr let wor (6563) [60,59]    1858    32922644    78128
2    Thr let wor (6563) [60,59]    1864    27318429    78295
Up 6 planets,  Down 5 604 215 gc NW (17%)




Fleet Admiral    Ian Brady    Ur Face    12990691gc    111    [ONLINE]
Fleet Admiral    Ian Brady    Ur Face    8987275gc    112    [ONLINE]
Down 4 003 416 (31%)

Inactive    John Wayne Glover    Revallonz    5415268gc    84    [ONLINE]
Inactive    John Wayne Glover    Revallonz    2806683gc    95    [ONLINE]
Down 2 608 585 (48%)

Inactive    Tony    Mind Control    4936637gc    75    [ONLINE]
Inactive    Tony    Mind Control    4067743gc    87
Down 868 894 (18%)


vs.


Fleet Admiral    Sol    Camaar    11202327gc    92    [ONLINE]
Fleet Admiral    Sol    Camaar    6503422gc    112    [ONLINE]
Down 4 698 905 (42%)

Inactive    Plo    Chumps    1698622gc    79    [ONLINE]
Inactive    Plo    Chumps    1494616gc    95    [ONLINE]
Down 204 006 (12%)

566

(40 replies, posted in Universal News)

Tick of war

Week 49, 13


1    Serial Killers #Amateurs (6558) [37,76]    1810    43020255    93994
2    Thr let wor (6563) [60,59]    1858    32922644    78128


Fleet Admiral    Ian Brady    Ur Face    12990691gc    111    [ONLINE]
Inactive    John Wayne Glover    Revallonz    5415268gc    84    [ONLINE]
Inactive    Tony    Mind Control    4936637gc    75    [ONLINE]


vs.


Fleet Admiral    Sol    Camaar    11202327gc    92    [ONLINE]
Inactive    Plo    Chumps    1698622gc    79    [ONLINE]
Inactive    AssAiN    KILLerEm    925816gc    64    [ONLINE]
Vice Leader    Rev    Reaper

567

(40 replies, posted in Universal News)

10 mins till war starts...

Week 48, 13



1    Serial Killers #Amateurs (6558) [37,76]    1809    35721932    93823
2    Thr let wor (6563) [60,59]    1858    31876183    77976



Fleet Admiral    Ian Brady    Ur Face    12100476gc    111    [ONLINE]
Inactive    John Wayne Glover    Revallonz    3490268gc    84    [ONLINE]
Inactive    Tony    Mind Control    489742gc    75    [ONLINE]


vs


Inactive    Sol    Camaar    10940787gc    92    [ONLINE]
Inactive    Plo    Chumps    1280348gc    79    [ONLINE]
Inactive    AssAiN    KILLerEm    925568gc    64    [ONLINE]
Vice Leader    Rev    Reaper

568

(4 replies, posted in Bugs)

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lol

569

(40 replies, posted in Universal News)

> Flash[light]ning wrote:

> gmt = london time. duh.



Summertime, London goes to GMT +1.

So nope!

570

(40 replies, posted in Universal News)

19:00 GMT? or London time? What time zone? tongue

571

(103 replies, posted in Politics)

Einstein, read all my posts. In my last posts I actually concede those points...

572

(103 replies, posted in Politics)

What I mean, V. Kemp, in regards to marriage not intrinsically being connected to reproduction is that, although statistically the two hold corrolation to one another, logically this does not always have to be correct. One cannot equate marriage to reproduction (as this would imply that they logically are direct consequences of one another). Marriage is not a primary variable on which reproduction depends, nor is the opposite true. The notion that marriage and reproduction are directly linked and therefore that marriage is solely to reproduce is a false one. Thus reserving marriage to one particular group that is capable of reproduction (by form), and denying it to another group that is not capable of reproduction (by form), cannot be justified just by the intrinsic properties of marriage.

I am not disputing the fact that reproduction is a requirement to the continued existance of our species whatsoever. The link between reproduction and survival of a species is a direct one: survival is directly dependent on the variable of reproduction. This is not the case for marriage. Our species can easily survive without the existance of marriage, as seen in animals. But I'm guessing you can see this too tongue


"I'm not sure if I am permitted by the forum rules to inform you where babies come from.

I find claims of no knowledge of the connection between sex and procreation quite shocking and ignorant. It sounds like people are following some bizarre ideology leading them to believe there's nothing unique about the love between a man and a woman which can create a child, or that children are best raised by both."

I was not claiming that the link between sex and procreation is strange. I was claiming that the notion that simply the union of man and woman (without any sexual activity) would be enough to reproduce, but that is I guess just linguistic nitpicking and going a bit too far tongue



Chris:

"Vase paintings and an obsession with the beloved's appealing thighs in poetry[60] indicate that when the pederastic couple engaged in sex acts, the preferred form was intercrural.[61] To preserve his dignity and honor, the er

573

(103 replies, posted in Politics)

Ok, I read into it a bit more deeply and have found that your following notion, Chris, that was shared by Kemp, is correct in regards to the point of view of Romans to homosexual marriage and sex in regards to status

"Actually what a few celebrated was more like what we call, "child molestation".  And even those were regarded as inferiors who had wasted themselves.   Note well: they were not sinners in need of redemption, but rather, inferior specimens who had identified their true level and would be restricted from overreaching themselves."

Probably best summarised in the following line by Seneca the Elder:
"impudicita is a crime for the freeborn, a necessity in a slave, a duty for the freedman"

It still holds however that homosexual marriage was accepted in Rome, as long as the bitch in the relationship did not hold any status as otherwise he was committing impudicita ( the negation of pudicitia, "sexual morality, chastity.") (and I do not solely mean the pueri, aka the "child molestation" that you refer to, Chris)



Oh and I found out that the emperor Elagabalus was completely disrespected by the Romans and murdered at age 18. Perhaps not the best example either of homosexual marriages being accepted tongue

574

(103 replies, posted in Politics)

Only because the Christian church has blocked any such developments since it became the dominant religion in the (Eastern) Roman Empire and caused the outlawing of same-sex marriage, Chris.

The fact that us Westerner's have for a long time ignored these facts, or that people who did illuminate upon them were muffled and silenced, does not mean that they were in fact present.

575

(103 replies, posted in Politics)

The athlete who Emperor Elagabalus married was a free man. So was at least the first man Nero married (Pythagoras, although a former slave).