2,876

(25 replies, posted in Strategy)

Hey Beowolfe, long time no see smile

Nice attempt at a save, however you've overlooked two things and had me draw out the Excel sheet, just to confirm my suspicions.  Granted, I didn't check the actual numbers initially, I based it on a purely instinctual feeling.  I've played long enough with this race, to have a gut feeling of what it's about.  This, in my opinion, is exactly what you lack because of your inexperience at attacking.

The points are:
1) The game rounds up
2) Diagonal movement


1 - Rounding
Your table looks all nice and fine there, however you forget, that IC rounds up for travel times. (Infact your table is wrong).  So for a 3 tick travel time in a straight line, say from 1,1 to 1,4 will be:
Camaar (200%) = SQRT (0^2 + 3^2) / (1+2) = 1. ......ie, 1 TICK (Why do you have 2?)
Camaar (150%) = SQRT (0^2 + 3^2) / (1+1.5) = 1.2 .....ie, 2 TICKS.
Custom (100%) = SQRT (0^2 + 3^2) / (1 + 1) = 1.5 .....ie, 2 TICKS.
Banker (0%) = SQRT (0^2 + 3^2) / (1 + 0) = 3 TICKS.

As you can see, the difference at 3 ticks is a whole tick already.  This gets worse and worse as distance increases.

2 - Diagonal Movement
Related to rounding.  Basically when you calculate the distance diagonally it introduces decimal places and isn't rounded.  This then gets rounded up.
Case for 1,1 to 2,2 (ie, 1 tick diagonally):
Camaar (200%) = SQRT (1^2 + 1^2) / (1+2) = 1. ......ie, 1 TICK.
Camaar (150%) = SQRT (1^2 + 1^2) / (1+1.5) = 1.414 .....ie, 1 TICK.
Custom (100%) = SQRT (1^2 + 1^2) / (1 + 1) = 0.707 .....ie, 1 TICKS. <<------ (this is same for anything greater than 60% speed)
Banker (0%) = SQRT (1^2 + 1^2) / (1 + 0) = 1.414 .....ie, 2 TICKS.

Case for 1,1 to 3,3 (ie 2 ticks diagonally):
Camaar (200%) = SQRT (2^2 + 2^2) / (1+2) = 0.94. ......ie, 1 TICK.
Camaar (150%) = SQRT (2^2 + 2^2) / (1+1.5) = 1.13 .....ie, 2 TICKS  <<-------------- (new camaar difference)
Custom (100%) = SQRT (2^2 + 2^2) / (1 + 1) = 1.414 .....ie, 2 TICKS.
Banker (0%) = SQRT (2^2 + 2^2) / (1 + 0) = 2.83 .....ie, 3 TICKS.


The difference exists when you factor it all in.

Also, to rebutt your other point - It's not uncommon for myself, or other attackers to send fleets beyond 3 ticks.  Infact, it happens more often than not these days.  So it's slowed down already vs attackers - and when the competiton gets heated, 1 tick or 2 tick difference in travel time, is telling.


Ofcourse, to reiterate, its a different playstyle and I said its still playable.  Just based on what you want.  Effectively they've sacrificed the Camaar's specialty of speed, in favour of Science to make it more like Custom.  For me, it's always been about speed relativity.  If you drop a custom speed to 75%, then I'm happy with 150%.  If it's not, then personally, I don't think the -10% research is enticing enough to take 150% speed.

Like I said, I used to love Camaar and played them forever.  But I won't with these changes - with Military research being fixed, people will be silly to not take 50% cons science, considering the value of that is only sacrificing a mere 50% speed.

First to 1k!!

1       attacks of the GUMMI bears par (2277)  [6,48]      958      3178366      51626
2     Dangerous? (2294) [114,3]     958     3440746     47106
3     *****FOOOHONS***** (2292) [14,67]     942     3036347     50633
4     TRANSFORMERS UNITE (2280) [16,8]     937     3225546     53482
5     Wow Smoking!! (2276) [7,103]     869     3869336     49025



..surprised how close it is this round.

...Tia gone too...

Where did Sado go?

+ Which one is Tia?

omg....I thought u said this was a better fam than last round?

2,880

(25 replies, posted in Strategy)

In my opinion, no.

I took Camaar for the 200% speed.  To be twice as fast as a normal attacker.  I'd stick with the -30% research, just for the sake of the speed.

Now however, for me, the drop in speed doesn't warrant the -10% research (they upped it a little).  Okay, you get a little more science, but in my opinion not worth the drop in 50% speed.

PI is nice though.  Countless times you log in, need to make a quick attack, and usually just go in blind.  Now however, you'll at least have PI to double check before you trigger your attacks.

-------

Overall, I think the race has degraded and become less useful.  To such an extent, that I won't ever use it like this.

However, having said that - the race isn't utterly useless.  It's a matter of playstyle too and it may suit your needs.

It's become just useless enough for me, personally, to not use it (and rather use a custom race) - however it's no way near as bad as something like Wardancers.

...there shall always be hope

2,882

(68 replies, posted in Politics)

No. Keep it clean.

2,883

(31 replies, posted in Universal News)

and

.....

> Metrex wrote:

> Join Join Join!!


wtf are u doing...

2,884

(31 replies, posted in Universal News)

...HJ -_-

2,885

(26 replies, posted in Community)

This is a lie.

Sheep doesn't have a birth date.

2,886

(35 replies, posted in Community)

wtf....u forgot me...

you even mentioned the likes of glue...


Goood! go!!....you are no longer needed here anyway.

You are dead to me.

2,887

(41 replies, posted in Universal News)

You havn't impressed either Zanharrim.

Since at least the round before ICPG1 in capri.  (Wasn't following you before that).

Might sound arrogant...I dunno, but....maybe you've lost your touch...

2,888

(458 replies, posted in Universal News)

"Khorinis being relatively inactive"

loled

Emohotpocket!!

Don't go yet....you owe it to me to at least play a round with me x(

sad

2,890

(10 replies, posted in Community)

Happy B'day!

2,891

(12 replies, posted in Community)

Happy B'day dude smile

"Now the ball is rolling and i cant stop what has happened. It is what it is. Surrender those 5 systems and we  will have the NAP we were supposed to have."

i loled

> [TiC]Hardcore4eva wrote:

> 3 Rabbit went down the Hole. (2290) [78,130]  110 177899 7542
Well I finally found out whose fam this is.. go figure h4e... lolhe has some players their as well spice from 2170, melvin, Darklegacy and a few others.. they seem to be on the no. 1 and 2 fams ass in the race for No. 1.. Good Job H4e ur doing well congrats to u and ur family...


Dude if you gotta try and name my lineup atleast do it correctly, you named like the least active members of it.  Our super Secret weapon of course is Linda, our motivational cougar.  The rest can keep quiet for now then smile



Sado ftw!

2,894

(13 replies, posted in Drafting)

Hey Dutcher smile

You disappeared for a while tongue

But yea.... wanting an active banker to build up quick now...

2,895

(16 replies, posted in Drafting)

Elro, come bank for me tongue

Believing it took 10 bombers per laser hmm

2,897

(3,254 replies, posted in General)

?

And yea, score is still a fairly new implementation.  The idea is nice - but I don't think the formula has been quite tweaked yet to truly refelect what determines a 'winner'.

I consider it as work in progress, but besides that - noone pays too much attention to it.

NW is the measure for me, for 99.9% of the round.

I mean, a fam with huge size and low nw, is a recipe for disaster usually.  NW is a great tool to see how a fam is doing.

Size is the measure for final ranks though.  Cos more often not, you'll get other fams who just sat and did nothing and just EOR jump for nw ranks - which mean nothing.  It's just somethign pretty to look at.

Size though, shows your ability to capture and retain planets - and in this game of territorial conflict, that's what it is all about.

2,900

(25 replies, posted in Community)

Heya Boo smile

Long time no see!