151

(2,141 replies, posted in General)

Pablo Aimar

*Photo from the match: Benfica - PSV (4-1)

152

(37 replies, posted in Bugs)

Hard to say with only those three instances. Either way the bug should not occur anymore.

153

(35 replies, posted in Bugs)

fixed those three too.

154

(27 replies, posted in Ideas)

Trolling wouldn't be trolling if you made a game about it where people would guess which story is true and which isn't tongue

155

(37 replies, posted in Bugs)

There could be other conditions resulting in triggering the same flawed code. I checked the buildings that Dukey had and they were all constructed by an unknown player that was already deleted by the system. It is hard too determine much more than that since hardly any info about that deleted player is still available.

When buildings are built they are put in a queue with a timer (construction time) when it reaches 0, they are built. This actual building was based on planet coords and missed some double checks like whether the owner of the construction order was the same as the owner of the planet. Either way someone placed the buildings in the queue for that specific planet.

156

(35 replies, posted in Bugs)

I am not in PW so it is not easy for me to check the home systems. I thought I fixed it all and told people to post here if it wasn't ..

157

(356 replies, posted in Universal News)

I tried Talic, but no success as of yet! tongue

158

(28 replies, posted in General)

Are you as heavy as a car?

159

(356 replies, posted in Universal News)

where is here?

160

(356 replies, posted in Universal News)

who told you im playing ;p

161

(19 replies, posted in Bugs)

that one doesn't seem broken..

162

(22 replies, posted in Questions)

4 minute lag?

163

(22 replies, posted in Questions)

The mods do not decide what trolling is; trolling is trolling. So no need to redefine what already is. I am not sure what you are looking for, some black and white definition on which the mods can uphold the trolling rules? All forum rules are upheld by subjective decisions, whether it is trolling, spamming or any other rule.

164

(35 replies, posted in Bugs)

fixed that one.

165

(22 replies, posted in Questions)

In general or personally?

166

(19 replies, posted in Bugs)

I will fix it again. sad

Edit: fixed 6742. All others post your fam number if it is broken and I will fix it.

167

(0 replies, posted in Announcements)

Due to a bug and an error from my end, all planet with food bonuses have been reset. This means they all have a new food bonus and this can not be undone

Apologies for this mess.

168

(37 replies, posted in Bugs)

My conclusion is that the bug has always been around, but only occurs under specific conditions.

If a player deletes while having pre-built and another player joins that family, taking over that particular planet in the home system, those buildings still get built on that planet even though the owner has changed. Has to do something with timing. In this case because MW was increased in size twice, a certain intensity on deletes and quick joining created these specific conditions.

In the end the bug itself was just old flawed code. tongue

169

(35 replies, posted in Bugs)

yea yea fixed the bonuses, but need to know which families still have small home systems.

170

(35 replies, posted in Bugs)

what system is that?

171

(35 replies, posted in Bugs)

should be fixed. can someone confirm?

172

(35 replies, posted in Bugs)

PW was too big and we reduced the fam sizes. Something went wrong there. I will correct this though.

173

(35 replies, posted in Bugs)

Right. Need to fix that then. tongue

174

(35 replies, posted in Bugs)

I get it now. In hind sight, it was not necessary. Although all families have the same cut down.

175

(37 replies, posted in Bugs)

As far as I can tell, the bug has been resolved. Thanks for all the input to help me solve this. If you want the full specifics on the bug, let me know tongue