26

(32 replies, posted in Universal News)

Joggad wrote:

Its a learning gall right? How about more infra? We got ando now for the HC players who like wars and no IA. 6 weeks no attacks a hudge map with allot systems and in the end fight for your life and last 10 standing win? That way people can try stuff like pop banking etc.

No, it's not a learning gal.

27

(24 replies, posted in General)

Me!

28

(106 replies, posted in General)

Stupid bud had to act like a collaborator with Jets the day Jets got lynched x (

29

(106 replies, posted in General)

Guess I'll vote Bud.

Up to You_Fool!

30

(106 replies, posted in General)

Vote skyro

31

(106 replies, posted in General)

Ill keep riding the fool train, jets gets my vote

32

(6 replies, posted in Bugs)

TheBigOne wrote:
DustyAladdin wrote:
Caranthir Linwelin wrote:

I thought you could do as many as you wanted, but it was just dumb to do more than 3

This is correct. Nick put 5 on me one time for some reason last round smile

There was a post a few months ago complaining that extra ones past three still cost morale/you're allowed to do it. Everyone basically told whomever it was to stop complaining and that it isn't a problem to punish people who are clueless.



A few rounds ago it wouldn't let you do more then 3, the game yelled and said no wink

Normally a message pops up preventing you from casting more.

33

(106 replies, posted in General)

I'll swap to Munder.

34

(106 replies, posted in General)

Voting for Hathir, hoping that cop contacted you_fool. (If they haven't they should)

Anyone feel like taking the time to point out all the times Devilz complained about IAs? I'm sure he tossed the word "honor" around at some point.

36

(106 replies, posted in General)

I'll vote Random

37

(106 replies, posted in General)

I vote Melvin.

38

(159 replies, posted in Community)

He's back! Quick Pie, tie him up and shove him in the closet before he leaves again.

39

(89 replies, posted in Universal News)

I'll miss you

40

(16 replies, posted in Universal News)

domi06 wrote:
Uruk Hai wrote:

Afraid to play without backup domi?

just fyi this isn't a vote in supernova... typically you play in a family to have backup wink

pffff. Says you

41

(8 replies, posted in Changelog)

Caranthir Linwelin wrote:

For the message system, when you have several new messages from different people, it is a bit hard to make sure you view them all. Though I guess it is just the top conversations.

You beat me to it X(

42

(8 replies, posted in Universal News)

Caranthir Linwelin wrote:

Custom: 0 fleet

There's an option for "none"

43

(4 replies, posted in Universal News)

Devillived wrote:

7-9 for me.  If you have inactives in 5 member fams, it really screws up the fam makeup.

To play Devil's advocate, the more players you have in a family the less competition there is

44

(8 replies, posted in Universal News)

1 bomber
2375 fighters
8000 Transports
800000 Droids
400000 Agents
400000 Wizards
1000000 Exploration ships

45

(8 replies, posted in Universal News)

You should make a new vote.

"Are you able to follow basic instructions"

46

(2 replies, posted in General)

Is it people?

47

(12 replies, posted in Ideas)

and as LG noted, it's not the only issue.

48

(12 replies, posted in Ideas)

Yes, but I'd stop playing tongue

49

(4 replies, posted in Feedback)

We could allow players to decide when to leave it as well. Part of the old problem with Virgo is that it became a hassle for new players. Right or wrong, some people hate tutorials and just want to dive in.

If we set it up so that players could decide to leave when they wanted instead of forcing some arbitrary requirements...and maybe keep a countdown of when new galaxies are starting on the HQ while encouraging players to join at the start of a new round...we could make it work. Granted we'd also have to set up something to keep players from staying in there forever.

I'm not sure that Virgo is the best answer though. A quick 1-2 minute video or instructional overlay would cover the basics.

50

(12 replies, posted in Ideas)

This could easily become OP for small families. The current example in Starburst is good. With a rule like this, I could have 100% disabled their attacker's portals and moved on to making the other 2 vulnerable without a problem....and probably still had morale left over to actually do attacks myself.