376

(129 replies, posted in Universal News)

.:~LuStEr~:. wrote:
Undeath wrote:
BUD7777 wrote:

always wrong with your slanderous accusations!!

Grow up Luster


It's best not to engage him.  Rational thought isn't one of his strong suits.



Haha that's funny and btw undeath you shouldn't even be a mod cause stupidty shudnt be in charge but I guess they make [word used for describing a disability] exceptions for you

I'll take whatever exceptions I can get smile  As always your insight is appreciated and will be taken into consideration for any Moderator decisions.

377

(6 replies, posted in Bugs)

Nope

378

(3 replies, posted in Ideas)

This was possible with the old forum but is no longer an option (if I remember correctly the old forum was built into the game allowing the vice leader tag to give forum access.  The new forum is just PunBB).  Currently if you need forum posts deleted you can:

A.  Have the person who created the thread delete their first post, this will remove the entire thread.
B.  Contact a forum moderator to clean your forum .

379

(4 replies, posted in Ideas)

http://store.steampowered.com/app/226860/

380

(6 replies, posted in Ideas)

What would the benefits of this be?

381

(129 replies, posted in Universal News)

BUD7777 wrote:
.:~LuStEr~:. wrote:

Looks like 79 wants to IA with 81 and fight us at fam 86 nice way to go bud useless as always

always wrong with your slanderous accusations!!

Grow up Luster


It's best not to engage him.  Rational thought isn't one of his strong suits.

382

(129 replies, posted in Universal News)

Does anyone else miss the Chaos of the non-moderated rounds?  This is boring X(  The only interesting thing to happen was 86 magically pulling ahead of the pack when IC went down.

383

(129 replies, posted in Universal News)

Arby3 wrote:

I actually had high hopes for him this round. I figured by now he would have learned how to play logically.

Unfortunately, I was let down again. He's like a bad ex-gf I keep running back to and getting burned every time.

And similar to that bad gf that apparently provides a burning sensation, you deserve whatever you get for thinking Artic would play logically or competently.

izard wrote:

The EU parliament should consider itself lucky the  pop does not address it.
   The muslim dictator obuma met with the pop, and all they talked about was the weather. The pop must be related to chicken little.
    These two politicians could have done a lot  more to further the cause of peace by talking about :----
Abortion.
Selling of baby body parts.
The muslim killing  of Christians and Jews.
Muslim raping and  enslaving of women.  But no they  would rather talk about the  change in weather. I think there is a word for the change in weather. Its called seasons.
If you cant fool the in believing in global warming then call it weather change and try agin.


This is by far the best written, most well thought out piece of literature I've read today.  I thank you for taking the time to tell us about obuma's meeting to discuss the weather with the pop.

385

(1 replies, posted in Bugs)

1. Try using "imperialconflict.com" instead of "www.imperialconflict.com"

2. I have not received any messages from you

386

(7 replies, posted in General)

http://store.steampowered.com/app/24010/

387

(36 replies, posted in Ideas)

Xeno wrote:

Also, the 'make capital ship primary target' check box should be revealed for the attacking player when ANY fam member (not just the attacking player himself) has successfully detected a capital ship fleet at the target location with scan system for capital ship fleet (whether to make the op a scan system for capital ship fleet or scan target planet for capital ship fleet is a matter of game dynamic balancing).

Let's be clear, capital ships are not coming to Imperial Conflict any time in the foreseeable future.

388

(36 replies, posted in Ideas)

Xeno wrote:

There's no reason this can't be done by a team of programmers incentivized to do so, somehow.


You should find yourself a team of programmers and start incentivizing them somehow!

389

(7 replies, posted in Bugs)

He's a silent guardian...a watchful protector...

390

(5 replies, posted in Ideas)

Xeno wrote:

Good idea.  Let's do it?

Get me a screenshot of rankings last tick and I'll plop it right in the wiki wink

391

(17 replies, posted in Universal News)

He did play Revalons though...which are the worst race ever made

392

(17 replies, posted in Universal News)

You can use the new morale system to your advantage!  As a smaller family, it's entirely possible to get off 10 attacks to a big family's 1 tongue

393

(5 replies, posted in Ideas)

It used to go into the hall of fame on the wiki, unfortunately it requires someone remembering to copy and paste all the info on the last tick.

394

(14 replies, posted in Ideas)

I'm guessing this would only be doable with a dedicated phone app...which isn't on the table in the foreseeable future

395

(36 replies, posted in Ideas)

Xeno wrote:

The code is made apparent by the game's design; one does not need to see the code with one's eyes, but one's MIND.

Next question

/me closes eyes, returns to contemplative zen state

Zarf do you want to take this one?

396

(36 replies, posted in Ideas)

Xeno wrote:

That's the thing, though, the way I'd incorporate capital ships would be to use existing processes.  Accordingly, how it effects existing processes in terms of code is negligible.

Essentially, the code's already written for the introduction of capital ships.  Just gotta do a bit of copy / pasting, cross some t's and dot some i's.


Here it is in a single sentence:

Carriers are to portaled planets as destroyers are to bombers (on offense) and lasers (on defense).

So you have seen the code?

397

(22 replies, posted in Ideas)

Killas wrote:

To be honest, I g feel like you try to respond with really long messages so people don't want to answer

lol

398

(36 replies, posted in Ideas)

Either you've worked out how to seamlessly implement a new unit into a game whose code you have no knowledge of, or you've gotten Stefan to give you the code already so you can see how any changes made will effect existing processes.

399

(36 replies, posted in Ideas)

Judging by my limited knowledge of the required development time changes to IC requires, limiting portals is possible.  "Capital ships" are not.

400

(22 replies, posted in Ideas)

The team player in me likes this idea.  The Moderator in me doesn't think we have enough players...and...ugh...agrees with xeno